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Blender Material Nodes Master: Create Procedural 3D Textures

سرفصل های دوره

Create your own customisable procedural materials & spectacular textures for any Blender project.


1 - Introduction Setup
  • 1 - Section Intro Introduction Setup
  • 2 - Download Install Blender
  • 3 - Setting Up Blender
  • 4 - UI Workspaces
  • 5 - Creating Objects Navigation
  • 5 - toytrainblend.txt
  • 6 - Creating Your First Shaders
  • 6 - toytrainFinishedblend.txt
  • 6 - toytrainunshadedblend.txt
  • 7 - The Node Wrangler AddOn

  • 2 - Basic Shaders
  • 8 - Section introduction Basic Shaders
  • 8 - materialtemplate.zip
  • 9 - Creating a Material Template File
  • 9 - MaterialTemplateblend.txt
  • 10 - Creating a Material Library
  • 10 - MaterialLibraryendblend.txt
  • 11 - MetallicMaterialsendblend.txt
  • 11 - Metallic Materials
  • 12 - GlossyBaseMatsendblend.txt
  • 12 - Glossy Base Materials
  • 13 - ClearCoatendblend.txt
  • 13 - Simple Clearcoat Shader
  • 14 - MaterialTemplatewColorGridblend.txt
  • 14 - SimpleGlassendblend.txt
  • 14 - Simple Glass Shader
  • 15 - Candleunshadedblend.txt
  • 15 - Candle Modelling Emissive Shader
  • 16 - Candleshadedblend.txt
  • 16 - Subsurface Scattering Materials
  • 17 - ClothTestObjectsblend.txt
  • 17 - Creating a Cloth Shader Test Object
  • 18 - ClothShaderendblend.txt
  • 18 - Simple Cloth Shaders
  • 19 - Resources for PBR Materials
  • 20 - ImageBased Shaders Displacement
  • 20 - Imagebased Shaders Displacementresourceszip.txt

  • 3 - Procedural Shaders
  • 21 - Section Introduction Procedural Shaders
  • 22 - Node Explanation Examplesblend.txt
  • 22 - Shader Nodes
  • 23 - IES Fileszip.txt
  • 23 - Node Explanation Examplesblend.txt
  • 23 - Procedural Texture Nodes
  • 24 - Node Explanation Examplesblend.txt
  • 24 - Utility Nodes
  • 25 - BrushedMetalendblend.txt
  • 25 - Procedural Brushed Metal Shader
  • 26 - CarPaintendblend.txt
  • 26 - Procedural Car Paint Shader
  • 27 - Tilesendblend.txt
  • 27 - Tile Shader
  • 28 - Bricksendblend.txt
  • 28 - Simple Bricks Shader
  • 29 - Base Sand Shader
  • 29 - BasicSandendblend.txt
  • 30 - SandSculptureShaderendblend.txt
  • 30 - Sand Sculpture Shader
  • 31 - DesertEvironmentDisplacementendblend.txt
  • 31 - Desert Environment Displacement
  • 32 - DesertSandShaderendblend.txt
  • 32 - Desert Sand Shader

  • 4 - Mud Shader Project
  • 33 - Section Intro Mud Shader Project
  • 34 - MudDisplacementendblend.txt
  • 34 - Mudstartblend.txt
  • 34 - Mud Shader Base Displacement
  • 35 - MudDisplacementendblend.txt
  • 35 - MudPuddlesendblend.txt
  • 35 - Mud Shader Puddle Generator
  • 36 - MudColorandNormalsEndblend.txt
  • 36 - MudPuddlesendblend.txt
  • 36 - Mud Shader Base Color and Normal Map
  • 37 - MudColorandNormalsEndblend.txt
  • 37 - MudDisplacementAdjustEndblend.txt
  • 37 - Mud Shader Final Displacement
  • 38 - FinalDiffuseColorEndblend.txt
  • 38 - MudDisplacementAdjustEndblend.txt
  • 38 - Mud Shader Final Color
  • 39 - FinalDiffuseColorEndblend.txt
  • 39 - FinalPuddlesendblend.txt
  • 39 - Mud Shader Final Puddles
  • 40 - FinalPuddlesendblend.txt
  • 40 - MudnodeGroupOneendblend.txt
  • 40 - Mud Shader Creating the Node Group
  • 41 - MudnodeGroupOneendblend.txt
  • 41 - MudnodeGroupTwoendblend.txt
  • 41 - Mud Shader Water Controls
  • 42 - MudNodeGroupendblend.txt
  • 42 - MudnodeGroupTwoendblend.txt
  • 42 - Mud Shader Final Controls

  • 5 - Creating Generators
  • 43 - Section Intro Creating Generators
  • 44 - UVDistortionendblend.txt
  • 44 - UV Distortion Node
  • 45 - SurfaceDistortionendblend.txt
  • 45 - Surface Distortion Node
  • 46 - Roughness Node Creating Noise
  • 46 - rougness1endblend.txt
  • 47 - DirtGen1endblend.txt
  • 47 - Roughness Node The Node Group
  • 47 - startupblend.txt
  • 48 - Dirt Generator Node Initial Setup
  • 48 - roughness2endblend.txt
  • 49 - DirtGen2endblend.txt
  • 49 - Dirt Generator Node Node Group
  • 50 - ScratchGen1endblend.txt
  • 50 - Scratch Generator Node Initial Setup
  • 51 - ScratchGeneratorendblend.txt
  • 51 - Scratch Generator Node Node Group
  • 52 - EdgeDetectendblend.txt
  • 52 - Edge Detect Node Group
  • 53 - EdgeDetect2endBlend.txt
  • 53 - Using The Edge Detect Node Group
  • 54 - Easier Baking with TexTools
  • 55 - Stonesjpg.txt
  • 55 - TileAnythingendblend.txt
  • 55 - Tile Anything Node
  • 55 - grassjpg.txt

  • 6 - Advanced Shaders
  • 56 - Section Intro Advanced Shaders
  • 57 - Procedural Wood Base
  • 57 - WoodBaseendblend.txt
  • 58 - Procedural Wood Ring Variations
  • 58 - WoodRingsendblend.txt
  • 59 - Procedural Wood Knots Color
  • 59 - WoodKnotsColorendblend.txt
  • 60 - Procedural Wood Color Variation
  • 60 - WoodColorVarSimpleendblend.txt
  • 61 - Procedural Wood Grain
  • 61 - WoodMicroDetailsendblend.txt
  • 62 - Procedural Wood Saw Marks
  • 62 - WoodSawMarksendblend.txt
  • 63 - Procedural Wood Realism
  • 63 - WoodRealismendblend.txt
  • 64 - Procedural Wood Node Group
  • 64 - WoodGenblend.txt
  • 65 - Brickstartblend.txt
  • 65 - Procedural Brick Set Up
  • 66 - BrickCornersProfileendblend.txt
  • 66 - Procedural Brick Corners Profile
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    تاریخ انتشار: 11 اردیبهشت 1403
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