60 - Section Intro Crusty Pirate
61 - Creating The Project
62 - Sprites and Flipbooks
63 - Tile Sets
64 - Tile Maps
65 - Player and Game Mode
66 - The Input System
67 - Running and Jumping
68 - Turning Left and Right
69 - Animation Source
70 - Animation Blueprint
71 - More Animation States
72 - Creating The Enemy
73 - Enemy Follows Player
74 - Enemy Stop Distance
75 - Enemy Faces Player
76 - Enemy Animation Source
77 - Enemy Animation Blueprint
78 - Attack Animation Override
79 - Attack Collision Box
80 - Anim Notify State
81 - Enemy Hitpoints
82 - Enemy Take Damage
83 - Jump Nodes
84 - Enemy Stun State
85 - Enemy Attack Animation
86 - Enemy Attack Collision Box
87 - Player Take Damage
88 - Player Stun State
89 - The HUD
90 - Using The HUD
91 - The Game Instance
92 - Collectable Items
93 - Implementing Item Functionality
94 - Game Over State
95 - The Level Exit
96 - Decorations
97 - Small Improvements
98 - Level Design Crusty Pirate
99 - Win Screen
100 - Packaging The Game
101 - Course Wrap Up
Files.zip