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Little Adventurer: Learn to make a 3D action game with Godot

سرفصل های دوره

Make your first Godot 3D game with good-looking game asset!


1. Introduction & Setup
  • 1. Learn to create a 3D action game with high-quality game assets
  • 2. Download Godot
  • 3.1 Asset.rar
  • 3. Download the Game Asset.html
  • 4. Create our new Godot project with the game asset
  • 5. Create the game scene
  • 6. Setup Godot editor

  • 2. Setup the player
  • 1. Setup the player node
  • 2. Adding a camera to the player
  • 3. Adding a characterBody3D script
  • 4. The players basic movement (Explaining and tweaking the characterBody3D script)
  • 5. Setting up the input map
  • 6. Rotate the player to the input direction
  • 7. Adding an OminLight3D node to light up the player
  • 8. Running animation
  • 9. Attaching the swords to the player

  • 3. Creating the player footstep VFX
  • 1. Setting up the Footstep VFX
  • 2. Writing the Footstep VFX script

  • 4. Creating the Coin
  • 1. Setting up the Coin
  • 2. Writing the Coin Script
  • 3. The Coin pickup VFX
  • 4. Updating the PlayerCharacter Script
  • 5. Creating the Coin Animation
  • 6. Setting up the Coin UI label
  • 7. Writing the GameUIManager Script to update the coin label

  • 5. Creating the Enemy AI Using Navigation
  • 1. Setting up the Enemy
  • 2. Creating the NavigationRegion3D node
  • 3. Creating the NavigationAgent3D node
  • 4. Writing the enemy movement script
  • 5. Handling the enemy movement animation

  • 6. Introduction To A Simple State Pattern
  • 1. What is State Pattern.html
  • 2. Writing the State base script
  • 3. The structure of state machine and state nodes
  • 4. Writing the state machine script

  • 7. Implementing states for the player node
  • 1. Creating the players idle state
  • 2. Creating the players run state
  • 3. Updating the footstep VFX script
  • 4. Setting up the player slide input action and node
  • 5. Creating the player slide state
  • 6. Setting up the hitbox for the player
  • 7. Setting up the player attack input action
  • 8. Creating the player attack state

  • 8. Creating the attack VFX
  • 1. Setting up the sword blade VFX meshes
  • 2. Creating the sword blade VFX material animation
  • 3. Writing the sword blade VFX script
  • 4. Adding a call method track to toggle the hitbox

  • 9. The enemy's health & the damaging process
  • 1. Writing the enemys health script
  • 2. Updating the player attack state script

  • 10. Creating the attack VFX
  • 1. Adding material flash VFX to the enemy
  • 2. Adding attack hit VFX
  • 3. Adding slide motion to the players attack

  • 11. Players attack combo
  • 1. Updating the player attack script
  • 2. Setting up the attack state nodes
  • 3. Updating call method tracks to the attack animations

  • 12. The Enemys states
  • 1. Setting up the enemys state nodes
  • 2. Writing the enemy spawn state script
  • 3. Creating the enemy spawn material effect animation
  • 4. Writing the enemy chase state script
  • 5. Setting up the hitbox for the enemy
  • 6. Writing the enemy attack state script
  • 7. Add the animation call method track for the hitbox
  • 8. Handling the enemys damage to the player
  • 9. Creating the enemy attack VFX
  • 10. Writing the enemy dead state script
  • 11. Creating the enemy dead material effect

  • 13. The Player Health
  • 1. Adding the health code to the PlayerCharacter script
  • 2. Writing the player hurt state script
  • 3. Adding hurt impact on the player
  • 4. Adding hurt material effect to the player
  • 5. Writing the player dead state script
  • 6. Creating the player health bar UI
  • 7. Writing the player health bar UI script

  • 14. Creating the Healing Orb
  • 1. Setting up the healing orb
  • 2. Writing the heal orb script
  • 3. Adding the pick-up VFX
  • 4. Updating the enemy dead script to drop the healing orb

  • 15. Creating the Gate
  • 1. Setting up the gate
  • 2. Creating the open gate animation
  • 3. Writing the gate script

  • 16. Enemy Spawner & Level Design
  • 1. Setting up the spawn points
  • 2. Writing the enemy spawn script
  • 3. Fixing the enemy scene missing references problem
  • 4. Setting up the gate
  • 5. Writing the gate control script
  • 6. Design three levels for the game
  • 7. Setting up the final portal
  • 8. Setting up the final portal 3D text
  • 9. Writing the final portal script

  • 17. Game Play UI
  • 1. Setting up the game UI structure
  • 2. Setting up the game finish UI
  • 3. Creating the game manager script & Connecting the button signals
  • 4. Setting up the game over UI & game pause UI
  • 5. Moving the game UI script to the UI node
  • 6. Updating the game UI script

  • 18. Level Manager & Game Play Logic
  • 1. Updating the game manager script
  • 2. Writing the game finish code
  • 3. Writing the game pause function code
  • 4. Writing the game over function code
  • 5. Writing the restart game function code
  • 6. Writing the go to the main menu button code

  • 19. The Main Menu Scene
  • 1. Setting up the main menu scene
  • 2. Writing the start game button and quit game button code

  • 20. Polishing The Game
  • 1. Adding coins & setting up the portals coin requires
  • 2. Blending Animations
  • 3. Setting the players attack direction to the mouse cursor

  • 21. Export the game and play
  • 1. Exporting the game to executable files
  • 2.1 LittleAdventurerAndieGodot.rar
  • 2. Download the Finished Project.html
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    تولید کننده:
    شناسه: 24043
    حجم: 3770 مگابایت
    مدت زمان: 328 دقیقه
    تاریخ انتشار: 12 آذر 1402
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