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Little Adventurer: Learn to make a 3D action game with Unity

سرفصل های دوره

Make your first Unity 3D game with good-looking game asset!


1. Introduction & Setup
  • 1. Learn to create a 3D action game with high-quality game asset
  • 2. Installing Unity Hub and Unity (version 2021)
  • 3. Installing Visual Studio Code & .Net SDKCode
  • 4.1 Difference of UI between Unity 2021.1 and 2022(also 2021.3).pdf
  • 4. Creating Our New Unity project
  • 5. Setting up Visual Studio Code
  • 6.1 projectlittleadventurer_assets_1.0.zip
  • 6. Game Asset.html
  • 7. Importing Game Asset Package
  • 8. Installing Unity Packages & Setting up The Render Pipeline

  • 2. Setting up the Game Scene
  • 1. Setting up the Game Scene

  • 3. Setting Up The Player Gameobject
  • 1. Setting Up The Player Gameobject
  • 2. Setting The Virtual Camera

  • 4. Handling The Players Basic Movement
  • 1. Adding Character Controller Component
  • 2. Creating The Scripts
  • 3. Writing Player Input Script
  • 4. Basic Movement 01
  • 5. Basic Movement 02

  • 5. Handling The Players Animations
  • 1. Creating The Animator Controller
  • 2. Attaching The Swords To The Player
  • 3. Running Animation & Script
  • 4. Falling Animation & Script

  • 6. Creating The Player Footstep VFX
  • 1. Setting Up Footstep VFX
  • 2. Writing PlayerVFXManager Script
  • 3. Writing Player_Run behaviors Script

  • 7. Creating The Enemy
  • 1. Creating The Enemy GameObject
  • 2. Creating Animator Override Controller

  • 8. Handling Enemy AI Using NavMesh
  • 1. Baking NavMesh
  • 2. Adding Nav Mesh Agent Component
  • 3. Writing Enemy Movement Code

  • 9. Creating The Enemy Movement VFX
  • 1. Enemy Movement VFX

  • 10. Implementing states for the player
  • 1. Introduction To A Simple State pattern
  • 2. Updating Player Input script
  • 3. Creating State Enum and SwitchToState()
  • 4. Updating Character Script

  • 11. The Player Attack Animaiton & VFX
  • 1. Creating Attack Animation
  • 2. Creating Sword Blade VFX
  • 3. Writing Player Sliding Code

  • 12. Handling Enemy Attack Animation & VFX
  • 1. Setting Up Enemy Attack Animation
  • 2. Setting Up Enemy Attack VFX

  • 13. The Player Health & The Damaging Process
  • 1. Health Script
  • 2. Setting Up Damage Caster Collider
  • 3. Updating Character Script
  • 4. Damage Caster Script
  • 5. Adding Animation Events & Updating Character Controller Script

  • 14. Creating The Attack VFX
  • 1. Player Blade Slash VFX
  • 2. Enemy BeingHit VFX
  • 3. Enemy Splash VFX
  • 4. Enemy & Player Blink VFX

  • 15. Handling Enemy Death
  • 1. Enemy Death Script & Animation
  • 2. Enemy Death Material Dissolve Effect
  • 3. Creating A Simple Item (Heal Orb)
  • 4. Drop The Item Script

  • 16. Finishing The Damaging Process
  • 1. Setting Up Enemy DamageCaster & Player Health
  • 2. Player Weapons Drop
  • 3. BeingHit State
  • 4. Hit Impact On The Player
  • 5. Player Becomes Invincible After Being Hit

  • 17. Creating The Heal Orb
  • 1. Setting Up the Heal Orb
  • 2. Collect Health Orb VFX

  • 18. Blade Slash VFX & Combo
  • 1. Setting Up The Player Animator
  • 2. Player Blade Slash VFX
  • 3. Player Combo Script

  • 19. Handling The Dash Ability
  • 1. Setting Up The Dash Animation
  • 2. Updating PlayerInput Script
  • 3. Dash(Slide) Script

  • 20. Creating Enemy-02
  • 1. Setting Up The Enemy02 GameObject
  • 2. Setting Up The Animator
  • 3. Setting Up The Damage Orb
  • 4. Damage Orb Script
  • 5. Shoot The Damage Orb Script
  • 6. Tweaking Enemy02s Shooting Script

  • 21. Spawn The Enemies
  • 1. Setting Up The Spawner Group
  • 2. SpawnPoint & Spawner Script
  • 3. Finishing The Spawner Group
  • 4. Adding SpawnState to Enemies
  • 5. Spawn Material VFX

  • 22. Creating The Gate
  • 1. Setting Up The Gate
  • 2. The Gate Script
  • 3. Unlock Gate From Spawner

  • 23. GameManager Script & Level Desgin
  • 1. GameManager Script
  • 2. Designing The Level
  • 3. Tweaking The SpawnPoint & Spawner Scripts

  • 24. Creating The Gate
  • 1. Setting Up Coin
  • 2. Coin Rotator Script
  • 3. Finishing Coin
  • 4. Adding More Coins and Gates

  • 25. Creating the game UI
  • 1. Setting Up The Game UI
  • 2. Creating GameUI_Manager & Updating The Health Bar & Coin Text
  • 3. Creating A State Machine For Game UI
  • 4. Toggle Pause UI
  • 5. Adding An EventSystem
  • 6. Resume Button & Restart Button
  • 7. Creating The MainMenu Scene & MainMenu Button
  • 8. GameOver UI & Game Is Finished UI
  • 9. Setting Up The Mainmenu UI
  • 10. MainmenuManager Script

  • 26. Fine-tune the game
  • 1. Fine-tune the game 01 Push The Enemy Back A Little Bit When Damaging Them
  • 2. Fine-tune the game 02 Behind The Wall Material Dither Effect
  • 3. Fine-tune the game 03 Rotate The Player To The Cursor When Attack

  • 27. Building And Playing Our Game
  • 1. Building And Playing Our Game

  • 28. Completed Project Files
  • 1.1 finishedproject.zip
  • 1. Completed Project Files.html
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