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Blender: Apple vision pro masterclass

سرفصل های دوره

With Marwan Hussein we will learn how to create highly details and realistic Apple Vision Pro


1. Introduction
  • 001 Introduction
  • 002 Before you start

  • 2. Modeling
  • 003 Adding the reference images and start modeling the Vision pro
  • 004 Modeling the structure
  • 005 Spending more time editing the structure
  • 006 Starting with the face interface fabric
  • 007 Modeling the face interface fabric frame
  • 008 Modeling the nose pad
  • 009 Modeling the Speaker bar
  • 010 Modeling the speaker bar clips
  • 011 Modeling the head bond
  • 012 Modeling the head bond clips
  • 013 Creating the bond ribs
  • 014 Modeling the Fabric-reinforced cables with some tweaking
  • 015 Changing the inner ribs position
  • 016 Modeling the band Fit Dial
  • 017 Making some tweaking for the band clips
  • 018 Creating the Band Detach Handle
  • 019 Modeling the speaker bar Diffuser
  • 020 Creating the Power Port
  • 021 Creating the Light Sealed frame
  • 022 Making some tweaks on the Faceplate
  • 023 Focusing on the front part of the headset
  • 024 Focusing on the front glass and make some editing
  • 025 Starting adding holes for the aluminum structure
  • 026 Adding more details for the aluminum structure
  • 027 spending more time on the aluminum structure
  • 028 Fixing the deformation by using the shear
  • 029 Prepare the structure to give it some thickness
  • 030 Adding thickness for the structure
  • 031 Fixing the shading problems on the structure
  • 032 Creating the top vents holes
  • 033 Modeling the Dial
  • 034 Creating the top button
  • 035 Creating the bottom camera sensors
  • 036 Creating the bottom camera
  • 037 Modeling the optical lenses
  • 038 Starting with the front glass
  • 039 Adding details behind the front shield glass
  • 040 Focusing on the inside details part 1
  • 041 Modeling the camera sensors behind the glass shield
  • 042 Adding more details for the structer behind the glass shield
  • 043 Using the wrapping tool add-one to put everything in place
  • 044 Finishing the front part of the headset
  • 045 Making some adjustments
  • 046 Creating a platform for the headset
  • 047 Modeling the battery connector
  • 048 Srtarting with the battery
  • 049 Adding some details for the battery
  • 050 Creating the battery cable
  • 051 Making some small changes
  • 052 Unwrapping the Light Sealed
  • 053 Unwrapping the ribs and some part of the bond
  • 054 Unwrapping and texturing the light sealed frame and the nose pad

  • 3. Adding the materials and render the scene
  • 055 Applying multiple materials for multiple objects
  • 056 Creating the chrome material
  • 057 Adding the HDRI image and changing the scale of the headset appropriate size
  • 058 Creating brushed metal material
  • 059 Adding materials for multible objects wigh
  • 060 Creating aluminum material for the Battery and MagSafe
  • 061 Adding materials for the front shield glass and the details behind it
  • 062 Creating the Stitches
  • 063 Adding hair particles for the fabric of the bond
  • 064 Adding materials for the speaker and fix the battery texture
  • 065 The Final Render
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    تاریخ انتشار: ۱۱ اردیبهشت ۱۴۰۳
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