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3Ds Max Masterclass 2024 : 3D COURSE THAT TEACHES EVERYTHING

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Learn 3DsMax completely with Vray 6, Tyflow, Character Animation, After Effects, Phoenix FD Fire and Liquid Simulation.


1 - Introduction
  • 1 - Download and Install 3Ds Max
  • 2 - Unleashing the Power of Creativity The Journey of a 3D Artist in 3ds Max.html

  • 2 - 3Ds Max A Kick Start
  • 3 - 1 Making A Render To Understand the Workflow
  • 3 - 1.standard-primitive-and-render.zip

  • 3 - 3Ds Max Learning UI and Different Windows
  • 7 - 3 Learning Layer Explorer
  • 8 - 4 Learning Light Explorer

  • 4 - 3Ds Max Playing with Basic Tools
  • 9 - 1 Learning The SELECT MOVE ROTATE SCALE TOOL
  • 10 - 2 Learning CLONE and Its Types with Conversion
  • 11 - 3 Mastering All Types of Snap Tool
  • 12 - 4 Viewport Shading Types

  • 5 - 3Ds Max Jump Into 3D Modelling
  • 16 - glass.zip
  • 17 - 4 Working with Different Modifiers
  • 18 - 5 Creating A Complex Sphere Model
  • 19 - 6 Creating a 3D Model with a Box

  • 6 - 3Ds Max Diving Into 3D Modelling
  • 20 - 1 Complex 3D Modelling of Helicopter
  • 20 - helicopter.zip
  • 21 - 2 Recap of All 3D Modelling Techniques
  • 22 - 3 Using Soft Selection to Create 3D Models

  • 7 - Applying Everything That We Have Learned
  • 23 - 1 All in One 3D Modelling
  • 23 - collection.zip
  • 24 - 2 Creating a Table
  • 25 - 3 Creating a BackDrop

  • 8 - 3Ds Max Moving towards Perfection
  • 26 - 1 Mastering The Units

  • 9 - 3Ds Max Rendering and Lightning
  • 27 - 1 Creating a Render
  • 28 - 2 Working With Lights Part 1
  • 29 - 3 Working With Lights Part 2
  • 30 - 4 Significance of BackDrop
  • 30 - collection-with-backdrop.zip
  • 31 - 5 Using Active Shade for Lightning
  • 32 - 6 Creating The Depth of Field with Camera
  • 33 - 7 Exposure Controls

  • 10 - 3Ds Max Materials and Maps
  • 34 - 1 Introduction to Materials
  • 35 - 2 Working With Materials
  • 36 - 3 Application of Materials
  • 37 - 4 Power of Bump Map
  • 38 - 5 Useage of Mapping Modifier

  • 11 - 3Ds Max More Tools and Techniques
  • 39 - 1 How to Create a New Scene
  • 40 - 2 Introduction to Render Settings
  • 41 - 3 Different Types of Selections
  • 42 - 4 Using Array Tool
  • 43 - 5 Pivot and Movement
  • 44 - 6 Using Align Tool
  • 45 - 7 Refrence Coordinate System
  • 46 - 8 Using Space Wraps
  • 47 - 9 Managing Workspaces
  • 48 - 10 Boolean Operations
  • 49 - 11 Using Selection Sets
  • 50 - 12 Creating Saves for Different Versions

  • 12 - 3Ds Max More 3D Modelling
  • 51 - 1 Modifying the Helicopter
  • 51 - modified-heli.zip
  • 52 - 2 Setting Up BluePrints
  • 52 - blueprint-setup.zip
  • 53 - 3 3D Modelling with Blueprints
  • 54 - 4 3D Lamp Modelling
  • 54 - lamp-creation.zip
  • 55 - 5 Chess Pieces Modelling
  • 55 - chess.zip

  • 13 - 3Ds Max Intermediate Level Tools
  • 56 - 1 Using The Vertex Paint
  • 57 - 2 Unwrap UVW Introduction
  • 58 - 3 Exporting UVW Map and Uses of UVW Map
  • 59 - 4 Creating the Cloth Simulations

  • 14 - 3Ds Max Basic Animations
  • 60 - 1 Introduction to Animations
  • 61 - 2 Understanding Animations
  • 62 - 3 Animating Our Lamp
  • 62 - lamp-animated-loop.zip
  • 63 - 4 Animating the Lights
  • 64 - 5 Creating Animations for Cameras
  • 64 - camera-and-light-animation.zip

  • 15 - 3Ds Max Intermediate Animations
  • 65 - 1 Creating a 3D Model of Aeroplane
  • 66 - 2 Creating a Follow Path Animation
  • 66 - simple-plane-animatio.zip
  • 67 - 3 Rendering Animation and Editing in After Effects
  • 68 - 4 Rendering Animation as Video
  • 69 - 5 Working With Animation Curves
  • 70 - 6 Creating a Look At Animation
  • 70 - look-at.zip
  • 71 - 7 Fast Way to Create Random Animation
  • 72 - 8 Animating The Trees
  • 72 - animated-trees.zip

  • 16 - 3Ds Max Character Animations
  • 73 - 1 Modelling a Character for Animation
  • 73 - biped-and-character.zip
  • 74 - 2 Biped Introduction
  • 75 - 3 Creating Character Animation
  • 76 - 4 Creating Running Animation
  • 77 - 5 Animating Character By Hand
  • 78 - 6 Solution To Our Animation
  • 79 - 7 Using Objects with Character Animation
  • 80 - 8 The Way I do Character Animation

  • 17 - 3Ds Max More Tools
  • 81 - 1 Using Object Paint
  • 82 - 2 Modelling Objects with Push and Pull
  • 83 - 3 Working with Groups
  • 84 - 4 Creating Animations with Bones
  • 85 - 5 Using Branch Tool
  • 86 - 6 Creating Population in Scenes
  • 87 - 7 Creating FIRE with Gizmo in 3Ds Max
  • 88 - 8 Panorama Exporter

  • 18 - 3Ds Max and Vray 6 Basics
  • 89 - 1 Downloading The Vray Render
  • 90 - 2 Switching to Vray Render
  • 91 - 3 Introduction To Vray Lights
  • 92 - 4 Understanding Vray Materials
  • 93 - 5 Creating Self Illumination Material
  • 94 - 6 The Shortcut to Creation of Materials
  • 95 - 7 Using Materials from Internet

  • 19 - 3DsMax and Vray 6 Intermediate
  • 96 - 1 Mastering The Vray Lights
  • 97 - 2 Creating The Environment
  • 98 - 3 Creating A Sun and Sea
  • 99 - 4 Understanding 3Ds Max Fur
  • 100 - 5 Using Vray Fur
  • 101 - 6 Understanding Vray Decals
  • 102 - 7 HDRI in Vray
  • 103 - 8 Creating Vray Fog Light

  • 20 - 3DsMax and Vray 6 Advanced
  • 104 - 1 Useage of 3D Models
  • 105 - 2 Vray Render Settings
  • 106 - 3 Creating Render Elements
  • 107 - 4 Using After Effects for Render Elements
  • 108 - 5 Chaos Scatter Introduction
  • 109 - 6 Using Chaos Scatter Presets
  • 110 - 8 Using Vray Denoiser
  • 111 - 9 Exporting Render Elements of Animation
  • 112 - 10 Creating Infinite Plane and Wall
  • 113 - 11 Understanding Lock Selection

  • 21 - 3Ds Max and Tyflow Basics
  • 114 - 1 Download and Install Tyflow
  • 115 - 2 Introduction To Tyflow
  • 116 - 3 Understanding Physics in Tyflow
  • 117 - 4 Colliding with Objects
  • 118 - 5 Creating Voxel Simulation
  • 119 - 6 Understanding Surface Test
  • 120 - 6 Working with Particle Physics System
  • 120 - particle-physics.zip

  • 22 - 3Ds Max and Tyflow Intermediate
  • 121 - 1 Understanding Destruction
  • 122 - 2 Creating Destruction With Cars
  • 123 - 3 Creating Cloth Simulations
  • 123 - cloth-1.zip
  • 124 - 4 Creating Object Cloth Reveal
  • 124 - cloth-2.zip
  • 125 - 5 Creating Tysplines
  • 125 - splines.zip
  • 126 - 6 Binding Splines to Objects
  • 126 - tyspline-object-bind.zip
  • 127 - 7 Working with Typreview
  • 128 - 8 Creating Inflation of Cloth
  • 129 - 9 Tyflow Modifiers

  • 23 - 3Ds Max and Tyflow Advanced
  • 130 - 1 Creating Cloth Tearing Animation
  • 130 - cloth-tear.zip
  • 131 - 2 Working With Find Target Operator
  • 132 - 3 Power of Retimer
  • 132 - bullet-time.zip
  • 133 - 6 Creating Liquid Simulation with Tyflow
  • 133 - liquid.zip
  • 134 - 7 Creating a Chain Animation
  • 134 - chain.zip
  • 135 - 8 Creating Disintegration Effects
  • 135 - disintegration.zip
  • 136 - 8 Tyflow with Different Physics Object
  • 137 - 9 Creating Rope Animation
  • 137 - rope-animation.zip
  • 138 - 10 Spline Animation
  • 138 - spline-animation-p2.zip
  • 139 - 11 Introduction to Terrain Presets
  • 140 - 12 Using Edge Fracture
  • 141 - 13 Craating Abstract with Tyflow

  • 24 - 3Ds Max and Phoenix FD Liquid Simulations
  • 142 - 1 Understanding Phoenix FD Liquid
  • 143 - 2 Finding the Files
  • 144 - 3 Creating Slow Motion of Liquid
  • 144 - liq-slow-mo.zip
  • 145 - 4 Merging Colors of Liquids
  • 145 - rgb.zip
  • 146 - 5 Working with Viscosity
  • 147 - 6 Creating Boat Simulation
  • 148 - 7 Liquid Drop Simulation
  • 148 - liq-drop.zip
  • 149 - 8 Working with Phoenix FD Helpers
  • 150 - 9 Presets For Liquid Simulation
  • 151 - 10 Working with Sticky Liquid
  • 152 - 11 Initial Liquid Fill
  • 153 - 12 Introduction to Pheonix FD Splash and Foam

  • 25 - Combining Phoenix FD and Tyflow
  • 154 - 1 CrossOver oF Tyflow and Phoenix FD
  • 154 - phenoix-and-tyflow.zip

  • 26 - 3Ds Max and Phoenix FD Fire Simulations
  • 155 - 1 Pheonix FD Fire Introduction
  • 156 - 2 Creating Smoke in Pheonix FD
  • 156 - smoke-down.zip
  • 157 - 3 Using Gravity
  • 158 - 4 Working with Adaptive Grid
  • 159 - 5 Creating a Fire
  • 160 - 6 Working with Smoke and Helpers
  • 161 - 7 Using Path Follow
  • 162 - 8 Character Fire Simulation
  • 163 - 9 Creating an Explosion
  • 164 - 10 Smoke as Mesh
  • 165 - 11 Combination of Liquid and Smoke Simulation
  • 166 - 11 Phoenix FD with Animated Objects
  • 167 - 12 Creating Gasoline Explosion

  • 27 - Learn After Effects
  • 168 - 1 After Effects Introduction
  • 169 - 2 Working With After Effects
  • 170 - 3 Websites You Should Know For After Effects

  • 28 - Making Money As 3D Artist
  • 171 - How to Make Money As 3D Artist

  • 29 - PROJECTMANIA Practical Application Of What we have Learned
  • 172 - Project 1 Fire in Eyes of Skull
  • 173 - Project 2 Skull on Fire
  • 174 - Project 3 HDRI Setup and Render
  • 175 - Project 4 Product Visualization
  • 176 - Project 5 Working with Assets and Cameras
  • 177 - Project 6 Tyflow and Car Reveal Animation
  • 178 - Project 7 Chocolate Simulation and Render
  • 179 - Project 8 Car Drift Smoke Simulation
  • 180 - Project 9 Fruits Splash Simulation
  • 181 - Project 10 Tyflow and Product Visualization
  • 182 - Project 11 Tyflow and Shoe Reveal
  • 183 - Project 12 Tyflow and Particles Reveal
  • 184 - Project 13 Car Visualization in Fog
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    تاریخ انتشار: ۲۰ دی ۱۴۰۲
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