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Ultmate 3Ds Max 2024 Course with Vray and Tyflow

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Master 3Ds Max in Step-by-Step Course Learn 3D Modeling, Animation, Tyflow Simulations, V-Ray and Arnold Rendering.


1. Module 1 - Introduction to 3Ds Max
  • 1. 1. Downloading 3Ds Max
  • 2. 2. Understanding Welcome Screen
  • 3. 3D Studio Max.html

  • 2. Module 2 - Understanding User Interface and more
  • 1. 1. Introduction To Interface of 3Ds Max
  • 2. 2. Changing Theme of 3Ds Max
  • 3. 3. Understanding Units Setup
  • 4. 4. Understanding Nevigation of Viewport
  • 5. 5. Understanding Command Panel
  • 6. 6 . Managing Workspaces

  • 3. Module 3 - Working with Tool Bars
  • 1. 1. Understanding Transform Tool
  • 2. 2.Understanding Rotation Tool
  • 3. 3. Understanding Scale Tool
  • 4. 4. Understanding Select and Place Tool
  • 5. 5. Working with AutoGrid

  • 4. Module 4 - Working with Command Panel
  • 1. 1. Creating Table with Objects
  • 2. 2. Creating Stairs
  • 3. 3. Resetting a Scene
  • 4. 4. Introduction to Modify Panel

  • 5. Module 5 - Working with Different Tools
  • 1. 1. Creating Clones and Understanding The Difference
  • 2. 2. Understanding Angle Snap Toogle
  • 3. 3. Understanding Snap Tool
  • 4. 4. Understanding Array Tool
  • 5. 5. Understanding Pivots
  • 6. 6. Working with Align Tool
  • 7. 7. Create Text and Use Mirror Tool

  • 6. Module 6 - Working with Modifiers
  • 1. 1. Working With Splines
  • 2. 2. Understanding Noise Modifier
  • 3. 3. Creating Cloth Simulations
  • 4. 4. Understanding Displace Modifier
  • 5. 5. Understanding Sweep Modifer
  • 6. 6. Spline Modelling with Modifiers
  • 7. 7. Understanding Chamfer Modifier

  • 7. Module 7 - Working with Explorers
  • 1. 1. Working with Scene Explorer
  • 2. 2. Working With Layer Explorer
  • 3. 3. Working Light Explorer

  • 8. Module 8 - Understanding Selections Techniques and more
  • 1. 1. Understanding Groups
  • 2. 2. Working with Spacewraps
  • 3. 3. Understanding Refrence Coordinate System
  • 4. 4 .Understanding Selection FIlter
  • 5. 5. Understanding Selection Set
  • 6. 6. Understanding Types of Selection

  • 9. Module 9 - Basics of 3D Modelling
  • 1. 1. Introduction To 3D Modelling
  • 2. 2. 3D Modelling with Modifers

  • 10. Module 10 - Working with Compound Onjects
  • 1. 1. Understanding Boolean Operations
  • 2. 2. Understanding Morpher Tool
  • 3. 3. Understanding Scatter Tool
  • 4. 4. Understanding Loft Tool

  • 11. Module 11- Next Level 3D Modelling
  • 1. 1. Creating a 3D Model of Helicopter
  • 2. 2. Recap
  • 3. 3. Understanding SoftSelection
  • 4. 4. Creating Multiple Objects
  • 5. 5. Modelling a Table
  • 6. 6. Modelling of Background Drop
  • 7. 7. Creating a Book and Render it

  • 12. Module 12 - Creating Renders
  • 1. 1. Introduction to Materials
  • 2. 2. Creating a Render
  • 3. 3. Understanding Different Lights
  • 4. 4. Understanding More Lights
  • 5. 5. Useage of BackDrop
  • 6. 6. Understanding Active Shade
  • 7. 7. Creating Depth of Field
  • 8. 8.Understanding Exposure Controls

  • 13. Module 13 - Working with Materials
  • 1. 1. Materials in 3Ds Max
  • 2.1 collection with materials applied.zip
  • 2. 2. Understanding Materials
  • 3. 3. Understanding More Materials
  • 4. 4. Understanding Bump Map
  • 5. 5. Mapping Modifier
  • 6. 6. Creating Previous Version Files

  • 14. Module 14 - Next Level 3D Modelling
  • 1.1 modified heli.zip
  • 1. 1. Improving Helicopter
  • 2. 2. Importing Blueprints
  • 3. 3. Creating the 3D Model with Blueprint
  • 4. 4. Modelling a Lamp
  • 5. 5. Modelling of Chess Pieces

  • 15. Module 15 - Painting and UVWs
  • 1. 1. Understanding Vertex Paint
  • 2. 2. Understanding UVW Map
  • 3. 3. Understanding Unwrap UVW

  • 16. Module 16 - Introduction to Animations
  • 1. 1. Animations in 3Ds Max
  • 2. 2. Creating Animations
  • 3.1 lamp animated loop.zip
  • 3. 3. Creating Animation of Lamp
  • 4. 4. 3D Model of Aeroplane
  • 5. 5. Understanding Path Follow
  • 6. 6. Rendering a Sequence
  • 7. 7. Rendering a Video

  • 17. Module 17 - Next Level Animations
  • 1. 1. Understanding Animation Curves
  • 2. 2. Animation of Lights
  • 3. 3. Understanding Look At Constraint
  • 4. 4. Understanding Animations for Cameras
  • 5. 5. Creating Random Animation
  • 6. 6. Animation with Modifiers

  • 18. Module 18 - Understanding Remaining Tool
  • 1. 1. Understanding Object Paint
  • 2. 2. Understanding Push and Pull
  • 3. 3. Understanding Bones
  • 4. 4. Understanding Branch Tool
  • 5. 5. Understanding Populate
  • 6. 6. Understanding GIZMOS
  • 7. 7. Creating a Panorama Exporter

  • 19. Module 19 - Understanding Basics of Vray Render
  • 1. 1. Online 3D Models
  • 2. 2. Settings of Vray
  • 3. 3. Understanding Render Elements
  • 4. 4. Zdepth with After Effects
  • 5. 5.Understanding Chaos Scatter
  • 6. 6. Understanding Chaos Scatter Presets
  • 7. 7. Example
  • 8. 8. Understanding Vray Denoiser
  • 9. 9. Exporting Render Elements
  • 10. 10. Infinite Plane and Wall
  • 11. 11. Lock Selection

  • 20. Module 20 - Working with Vray Tools
  • 1. 1.Understanding Vray Lights
  • 2. 2. Understanding The Environment
  • 3. 3. Vray Sun and Sea
  • 4. 4. 3Ds Max Fur
  • 5. 5. Vray Fur
  • 6. 6. Creating Vray Decals
  • 7. 7. Working wiht HDRI in Vray
  • 8. 8. Understanding Vray Fog Light

  • 21. Module 21 - Tyflow Fundamentals
  • 1. 1. Downloading Tyflow
  • 2. 2. Understanding Tyflow
  • 3. 3. Working with Physics
  • 4. 4. Collision with Objects
  • 5. 5. Creating Voxel Simulations
  • 6. 6. Understanding Surface Test
  • 7. 7. Understanding Particles Physics
  • 8.1 tyflow leaves.zip
  • 8. 8. Creating Falling Leaves

  • 22. Module 22 - Tips & Tricks
  • 1. 1. Tips & Tricks
  • 2. 3Ds Max Quiz.html

  • 23. Module 23 - Working with a Project
  • 1.1 text fall.zip
  • 1. Mixing Everything That we have learned
  • 2. Custom Destrutions with Car Animations
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