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Learn to Create a Metroidvania Game using Unity & C#

سرفصل های دوره

Game development made easy. Learn C# using Unity and create your own 2D action game!


1. Introduction
  • 1. Introduction.html
  • 2.1 Udemy Metroidvania Assets - James Doyle.zip
  • 2. Assets For Use In This Course.html

  • 2. Getting Started
  • 1.1 Udemy Metroidvania Assets - James Doyle.zip
  • 1. Project Setup
  • 2. Laying Out A Tilemap

  • 3. Th ePlayer
  • 1. Setting Up The Player
  • 2. Moving The Player
  • 3. Jumping
  • 4. Creating Animations
  • 5. Controlling Animations
  • 6. Flipping The Character

  • 4. Camera Control
  • 1. Camera Following Player
  • 2. Clamping The Camera

  • 5. Firing
  • 1. Creating A Bullet
  • 2. Firing Shots
  • 3. Adding Impact
  • 4. Shooting Animation
  • 5. Removing Unneccesary Packages

  • 6. Extra Abilities
  • 1. Adding Double Jump
  • 2. Dashing
  • 3. Dashing After-Images
  • 4. Dash Limiting
  • 5. Becoming A Ball
  • 6. Animating The Ball
  • 7. Dropping Bombs
  • 8. Fixing Player Passing Through Walls
  • 9. Blowing Up Destructible Objects

  • 7. Unlocking Abilities
  • 1. Controlling Ability Unlocks
  • 2. Ability Unlock Pickup
  • 3. Pickup Effect & Text

  • 8. Enemies
  • 1. Setting Up Our First Enemy
  • 2. Making The Enemy Patrol
  • 3. Finishing Patrolling Enemy
  • 4. Damaging Enemies
  • 5. Damaging The Player
  • 6. Setting Up A Flying Enemy
  • 7. Making The Flyer Move

  • 9. Player Health System
  • 1. Displaying Health
  • 2. Making The Enemy Explode
  • 3. Invincibility & Flashing
  • 4. Respawning
  • 5. Keeping Active Between Scenes
  • 6. Checkpoints
  • 7. Player Death Effect
  • 8. Health Pickup

  • 10. Moving Between Levels
  • 1. Setting Up A Doorway
  • 2. Making The Door Work
  • 3. Fading Between Scenes

  • 11. Making Levels
  • 1. Creating Levels & Moving Between Them
  • 2. Level Layout Example
  • 3. Fixing Missing Player

  • 12. Boss Battle
  • 1. Activating The Boss
  • 2. Moving The Camera To Position
  • 3. Setting Up Boss Health UI
  • 4. Damaging The Boss
  • 5. Animating The Boss
  • 6. The First Phase
  • 7. The Second Phase
  • 8. Creating The Boss Shot
  • 9. Shooting & Third Phase
  • 10. Ending The Battle

  • 13. Menus
  • 1. Laying Out The Main Menu
  • 2. Making The Main Menu Work
  • 3. Creating A Pause Menu
  • 4. CATCHUP Damaging Enemies With Bombs

  • 14. Sound System
  • 1. Setting Up Audio
  • 2. Playing Music
  • 3. Playing Sound Effects
  • 4. Auto-spawning the Audio System

  • 15. Saving Progress
  • 1. Continuing The Game
  • 2. Storing Ability Unlocks & Boss Progress

  • 16. Finishing The Game
  • 1. Building The Game

  • 17. Complete Project Files
  • 1.1 Udemy Metroidvania Game - COMPLETE FILES.zip
  • 1. Complete Project Files.html
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    تاریخ انتشار: 15 مهر 1402
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