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Complete C# Unity Game Developer 2D

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Game development & design made fun. Learn C# using Unity 4.6 & Unity 5 to create 2D & 3D games for web & mobile in this online unity training course. Lifetime access and no subscription on Udemy.


01 - Introduction & Setup
  • 001 Welcome To The Course
  • 002 For Users of Older Unity Versions.html
  • 003 Install Unity & VS Code
  • 004 IntelliSense Issues.html
  • 005 Introducing Unity
  • 006 Set Up Visual Studio Code
  • 007 Community & Support
  • 008 Accessing Our Projects
  • external-links.zip

  • 02 - Delivery Driver (New Unity 2021.1 Content)
  • 001 Section Intro - Delivery Driver
  • 002 Game Design - Delivery Driver
  • 003 Introducing Methods
  • 004 Transform.Translate()
  • 005 Introducing Variables
  • 006 How To Use SerializeField
  • 007 Using Input.GetAxis()
  • 008 Using Time.deltaTime()
  • 009 Colliders & Rigidbodies
  • 010 Using OnCollisionEnter2D()
  • 011 Using OnTriggerEnter2D()
  • 012 Add Assets To Project
  • 013 Basic Level Layout
  • 014 Simple Follow Camera
  • 015 If Statements & Tags
  • 016 How To Use Bools
  • 017 How To Destroy Objects
  • 018 How To Use GetComponent
  • 019 Boosts & Bumps
  • 020 Wrap Up - Delivery Driver
  • external-links.zip

  • 03 - Snow Boarder (New Unity 2021.1 Content)
  • 001 Section Intro - Snow Boarder
  • 002 Game Design - Snow Boarder
  • 003 How To Use Sprite Shapes
  • 004 Using Edge Colliders
  • 005 Cinemachine Follow Camera
  • 006 Set Up Our Character
  • 007 Using Surface Effector 2D
  • 008 AddTorque To Rotate
  • 009 Triggers To Restart Level
  • 010 NameSpaces & SceneManagement
  • 011 Using Invoke() For Delays
  • 012 Introducing Particle Effects
  • 013 Triggering Particle Effects
  • 014 Take A Moment To Tune
  • 015 Using FindObjectOfType
  • 016 Using OnCollisionExit2D
  • 017 How To Trigger Sound Effects
  • 017 crash-sfx.ogg.zip
  • 017 crash-sfx.zip
  • 017 finish-sfx.ogg.zip
  • 017 finish-sfx.zip
  • 018 Public Access Modifier
  • 019 Prevent Double Play
  • 020 Wrap Up - Snow Boarder
  • external-links.zip

  • 04 - Quiz Master (New Unity 2021.1 Content)
  • 001 Section Intro - Quiz Master
  • 002 Game Design - Quiz Master
  • 003 UI Canvas
  • 004 TextMeshPro
  • 005 Button Layout
  • 006 Scriptable Objects
  • 007 Getter Methods
  • 008 Arrays
  • 009 TextMeshProUGUI
  • 010 For Loops
  • 011 Swapping Sprites
  • 012 Button States
  • 013 Simple Timer
  • 014 Timer Fill Fraction
  • 015 Connecting the Timer
  • 016 Lists
  • 017 Keeping Score
  • 018 Sliders
  • 019 End Screen
  • 020 Game Manager
  • 021 Section Wrap-Up
  • external-links.zip

  • 05 - TileVania (New Unity 2021.1 Content)
  • 001 Section Intro - TileVania
  • 002 Game Design - TileVania
  • 003 Slicing Sprite Sheets
  • 004 Introduction To Unity Tilemap
  • 005 Unity Tilemap With Layers
  • 006 How To Use Unity Rule Tiles
  • 007 Create Player Idle Animation
  • 008 Animation States & Transitions
  • 009 Using Prefabs In Unity
  • 010 Composite Collider For Tilemap
  • 011 Set Up Input System
  • 012 Horizontal Player Movement
  • 013 Flip Player Sprite
  • 014 Animation State In Code
  • 015 Jumpy Jump
  • 016 Jump If IsTouchingLayers
  • 017 Climb That Ladder
  • 018 Stop Sliding On Ladder
  • 019 Ladder Climb Animation
  • 020 Cinemachine Follow Camera
  • 021 Cinemachine Confiner
  • 022 State-Driven Cameras
  • 023 Using Physics Material 2D
  • 024 Prevent Wall Jump
  • 025 Set Up Our Enemy
  • 026 Move & Flip Enemy
  • 027 Player Mortality
  • 028 Player Death State
  • 029 How To Create Hazards
  • 030 Instantiate Bullet From Gun
  • 031 Implement Bullet Behaviour
  • 032 Create Some Levels
  • 033 Level Exit Portal
  • 034 Game Session Controller
  • 035 Make A Coin Pickup
  • 036 Coin Sound Effect
  • 037 Persistent Score & Lives
  • 038 Scene Persist
  • 039 Prefab Variants
  • 040 TileVania Wrap Up
  • external-links.zip

  • 06 - Laser Defender
  • 001 Section Intro - Laser Defender
  • 002 Game Design - Laser Defender
  • 003 Project Setup
  • 003 starfield-background-sprite.zip
  • 004 Unity Input System
  • 005 Boundaries
  • 006 Enemies
  • 007 Pathfinding
  • 008 Instantiating Enemies
  • 009 Coroutines
  • 010 While Loops
  • 011 Taking Damage
  • 012 Projectile Setup
  • 013 Player Shooting
  • 014 Enemy Shooting
  • 015 Particle Effects
  • 015 explosion-spritesheet.zip
  • 016 Screen Shake
  • 017 Scrolling Background
  • 017 starfield-layered-background.zip
  • 018 Sound Effects
  • 019 Music
  • 020 Keeping Score
  • 021 Game UI - Part 1
  • 022 Game UI - Part 2
  • 023 Adding Scenes
  • 024 Level Manager
  • 025 Singleton Pattern
  • 026 Singleton Scorekeeper
  • 027 Balance and Build
  • 028 Section Wrap-Up
  • 029 Congratulations
  • external-links.zip

  • 07 - Continuing Your GameDev Journey
  • 001 BONUS LECTURE.html
  • 002 Credits
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    تاریخ انتشار: 22 دی 1401
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