24 - Introduction And Set Up
 25 - Item System
 26 - Creating The 3D Pickup Widget
 27 - Creating The Inventory Item and Inventory Widgets
 28 - Creating The Stat Widgets
 29 - Creating The Inventory Type Widgets
 30 - Creating The Overencumbered Widget
 31 - Setting Up The Inventory Menu Functions And Variables
 32 - Character Input Mapping
 33 - Character Initializing Widgets And Getting The Closest Item
 34 - Character Finishing The Character
 35 - Inventory Design Inventory Section
 36 - Inventory Design Description Section
 37 - Inventory Design Bottom Section
 38 - Inventory Functionality Keyboard Or Gamepad Function
 39 - Inventory Functionality Add Item
 40 - Inventory Functionality Populate Inventory
 41 - Inventory Functionality Update Weight
 42 - Inventory Functionality Set Favorite
 43 - Inventory Functionality Drop Item
 44 - Inventory Functionality Click Inventory Item Button
 45 - Inventory Functionality Change Inventory Type
 46 - Inventory Functionality Open Inventory Function
 47 - Inventory Functionality Finishing The Main Inventory
 48 - 3D Item
 49 - Debugging
 50 - Populating The World