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Unreal Engine 5: One Course Solution For Niagara VFX

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Use Niagara to create stunning, game-ready VFX in Unreal Engine 5 through a step by step approach


01 - Introduction
  • 001 Course Intro
  • 002 What Consists Of A Niagara VFX
  • 003 Important Notes Before You Start.html
  • 004 Create A VFX Project
  • 004 DemoRoomAssets.zip
  • 005 The DemoRoom files are not working.html
  • 006 How To Get Help.html
  • 006 discord-channel-for-this-course.zip
  • 007 Material Hotkey Cheat Sheet.html
  • external-links.txt

  • 02 - Niagara Basic
  • 001 Niagara Basic Section Overview
  • 002 First Emitter
  • 003 Emitter Stage
  • 004 Simple Moving Sprite
  • 005 Shape Location
  • 006 Forces
  • 007 GPU Sprite
  • 008 First VFX Material
  • 009 Section Challenge Create Floating Dandeline
  • 010 Share Task Share Your Dandelion FX.html
  • 010 discord-channel-for-sharing.zip
  • 011 Fire-VFXTextures.zip
  • 011 In case you cant find the fire texture pack.html
  • 012 Sub UV Animation
  • 013 Start Of Flame Thrower Create The Main Flame
  • 014 Smoke For Flame Thrower
  • 015 Section Challenge Blue Flame And Ember
  • 016 Create Heat Distortion
  • 017 I cant see my refraction in 5.2.html
  • 018 End Of Flame Thrower Recap
  • 019 Share Task Share Your Flame Thrower.html
  • 019 discord-channel-for-sharing.zip
  • 020 Mesh Renderer
  • 021 Custom Mesh
  • 021 VFXPlanes.zip
  • 022 Baking Texture In Unreal
  • 023 Draw Material To Render Target
  • 024 Ribbon Renderer
  • 025 Material Refresher UV Manipulation
  • 026 Create Pan Distort Material
  • 027 Create Perlin Noise
  • 027 VFXNamingHelperUpdated.zip
  • 028 VFXNamingHelper has issues.html
  • 029 Variation From Voronoi Noise
  • 030 Share Task Share Your Noise Texture.html
  • 030 discord-channel-for-sharing.zip
  • 031 Section Warp Up
  • external-links.txt

  • 03 - Niagara Skill VFX
  • 001 Niagara Skill VFX Section Overview
  • 002 Set Up The Demo Room
  • 003 Start Of Portall FX Create The Outline Of Portal
  • 004 Depth Fade And SubUV Animation
  • 005 Center Rotating Particles
  • 006 Center Rotating Patterns
  • 007 Material Effect With Mesh Renderer
  • 008 End Of Portal FX Background Details And Debris
  • 009 Fix The Missing Center Pattern
  • 010 Start Of Hit Impact Create VFX Spawner
  • 011 Hit Impact Surface
  • 012 End Of Hit Impact Section Challenge1 - Hit Impact Body
  • 013 Section Challenge2 Butterfly FX
  • 014 Share Task Share What You Created.html
  • 014 discord-channel-for-sharing.zip
  • 015 Start Of Meteor Attack Anticipation For Meteor Attack
  • 016 Meteor Shell Mesh
  • 016 SM-HemiSphereFaceUp.zip
  • 017 Create Shell FX
  • 018 Climax For Meteor Attack
  • 019 End Of Meteor Attack Dissipation For Meteor Attack
  • 020 SM-LaserTube.zip
  • 020 Start Of Laser Attack Create Laser Mesh
  • 021 Create Laser Core
  • 022 Laser Shell
  • 023 Laser Fire Pattern
  • 024 End Of Laser Attack Decoration Particles
  • 025 Start Of Energy Strike Custom Sprite Alignment
  • 026 Location Event
  • 027 Custom Rotator
  • 028 Dynamic Paramaters
  • 029 Section Challenge3 More Elements For Climax
  • 030 SM-CylinderFaceUp.zip
  • 030 Section Challenge4 Cylinder FX
  • 031 End Of Energy Strike Dissipation
  • 032 Share Task Share Your Energy Strike.html
  • 032 discord-channel-for-sharing.zip
  • 033 SM-BladeSlash.zip
  • 033 Start Of Projectile FX Blade Slash Mesh
  • 034 Linear Gradient
  • 035 BP Projectile Master
  • 035 projectile-master-used-nodes.zip
  • 036 Projectile VFX Spawner
  • 036 projectile-master-complete-used-nodes.zip
  • 036 projectile-spawner-complete-used-nodes.zip
  • 037 Blade Slash Variations
  • 038 Following Particles
  • 039 Ground Particles
  • 040 Section Challenge4 Muzzle And Hit Impact VFX
  • 041 End Of Projectile FX Different VFX Meshes
  • 042 Section Wrap Up
  • 043 Optional Challenge Create Your Own VFX.html
  • 043 discord-channel-for-sharing.zip
  • external-links.txt

  • 04 - Custom Niagara Module VFX
  • 001 Custom Niagara Module VFX Section Overview
  • 002 Custom Niagara Module 101
  • 003 Attributes Reader
  • 004 Follow The Leader Advanced
  • 004 NMS-FollowTheLeaderAdvanced.zip
  • 005 Start Of Rain FX Fresnel
  • 006 Liquid Master Dyn Param
  • 007 Main Rain Drops
  • 008 Generate Collision Event
  • 009 Section Challenge Rain Splash Large
  • 010 Ripples
  • 011 Check Collision Normal
  • 012 End Of Rain FX Custom Niagara Enums
  • 012 nms-checkcollisionnormal.zip
  • 013 Share Task Share Your Rain FX.html
  • 013 discord-channel-for-sharing.zip
  • 014 SM-WaterfallMesh.zip
  • 014 Start Of Waterfall FX Waterfall Mesh
  • 014 WaterfallTextures.zip
  • 015 Master Material For Waterfall
  • 016 Waterfall Refraction
  • 017 Waterfall Caustics
  • 018 Falling Water
  • 019 End Of Waterfall FX Waterfall Splashes
  • 020 Share Task Share Your Waterfall.html
  • 020 discord-channel-for-sharing.zip
  • 021 Use Niagara To Sample Textures
  • 022 StarterContentChair.zip
  • 022 Start Of Dissolving Static Mesh Static Mesh Location
  • 023 End Of Dissolving Static Mesh Particle Color For Dissolving
  • 024 Start Of Character Disintegration Mesh Reproduction Sprites
  • 025 Lerp Particle Attributes
  • 026 Distance Fields
  • 026 distance-fields-doc.zip
  • 027 Use Distance Fields For Dissolving
  • 028 Trigger Material Dissolve By BP
  • 028 nodes-used-in-bp.zip
  • 029 Particle FX For Dissolving
  • 029 nodes-used-in-bp.zip
  • 030 Noise Dissolve Material
  • 031 End Of Character Disintegration Apply Noise Dissolve Material
  • 031 MF-NoiseDissolve.zip
  • 032 Restore The Character Mesh
  • 033 Optional Challenge Particle FX For Restoring Character Mesh.html
  • 033 discord-channel-for-sharing.zip
  • 034 Section Wrap Up
  • external-links.txt

  • 05 - Congratulations
  • 001 Where to go from here
  • 001 league-of-legends-vfx-guide.zip
  • external-links.txt
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