1. Section Introduction
2.1 shield fx concept.zip
2. Concept Breakdown
3. Concept Timelapse
4.1 Textures.zip
4. Texture Creation - Shield Pattern
5.1 Meshes.zip
5. Mesh Creation - Shield Mesh
6. Importing Assets into Unreal
7. Materials Pt. 1 - Mesh and Texture Setup
8. Materials Pt. 2 - Opacity Masks
9. Materials Pt. 3 - Texture and Color Masks
10. Materials Pt. 4 - Refraction and Erosion
11. Materials Pt. 5 - Mask Animation
12. Materials Pt. 6 - Balance Pass
13. Blueprints - Player Character Logic
14. Turret FX Pt. 1 - Asset Setup
15. Turret FX Pt. 2 - Blueprint Logic
16. Final Balance
17. Assignment