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Revit: Site and Context Modeling

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Revit 2024 includes an extensive suite of topography tools designed specifically for site modeling and collaboration with engineers. If you’re an architect, engineer, or construction management professional and are looking to get up to speed with the latest core functionalities, join instructor Paul Aubin to learn how to create a basic site model in Revit, regardless of where you are in the overall design process. Explore long-standing Revit features like topography and site settings as well as the brand-new Toposolid features introduced in the latest release. Paul shows you how to get started creating and editing basic toposolid elements, performing cuts, modifying type settings, rendering site and context items, and much more.


01 - Introduction
  • 01 - Modeling topography and site context in Revit
  • 02 - An introduction to Revit topography tools

  • 02 - 1. Getting Started with Topography
  • 01 - Creating a simple toposolid
  • 02 - Editing a toposolid

  • 03 - 2. Creating Toposolid Elements
  • 01 - Toposolid from imported CAD (basic)
  • 02 - Toposolid from imported CAD (advanced)
  • 03 - Using the Split tool on toposolid
  • 04 - Toposolid elements from legacy toposurface elements
  • 05 - Adjusting hosted elements and building pads from converted topo
  • 06 - Using Autodesk Forma to create site studies
  • 07 - Creating topography from linked Civil 3D surfaces

  • 04 - 3. Editing Toposolid Elements
  • 01 - Understanding Add Point Elevation Base
  • 02 - Modifying points on a Toposolid
  • 03 - Manipulating building surroundings
  • 04 - Adjusting the heights of surrounding buildings
  • 05 - Creating subdivisions for toposolid elements
  • 06 - Creating water

  • 05 - 4. Performing Cuts on Toposolid Elements
  • 01 - Cutting toposolids with walls and other model elements
  • 02 - Creating excavation with in-place masses or families
  • 03 - Cutting toposolids with opening elements
  • 04 - Cutting toposolids with loadable families

  • 06 - 5. Toposolid Type Settings
  • 01 - Working with and creating toposolid types
  • 02 - Understanding contour line settings
  • 03 - Customizing visibility and graphic overrides for topography

  • 07 - 6. Site and Context Items
  • 01 - Adding site elements
  • 02 - Topography and phasing Graded regions
  • 03 - Exploring the sample model
  • 04 - Third-party tools

  • 08 - Conclusion
  • 01 - Next steps
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