وب سایت تخصصی شرکت فرین
دسته بندی دوره ها

RedefineFX EmberGen Bootcamp

سرفصل های دوره

01. Introduction to EmberGen
  • 01. Welcome and Thank You
  • 02b. How to Approach Learning EmberGen (and VFX in General)
  • 02. Hardware Recommendations
  • 03. Home Screen and Presets
  • 04. Navigation and Interface
  • 05. Setting Up a Scene From Scratch
  • 06b. Simulation Speed in Viewport
  • 06. Intro to Fire and Smoke Simulations
  • 07. Intro to GPU Particles Part 1
  • 08b. Intro to GPU Particles Part 3
  • 08. Intro to GPU Particles Part 2
  • 09b. Injection Curves
  • 09. Combining Volume and Particle Emitters
  • 10. Coloring GPU Particles by Speed
  • 11. Intro to Modulators
  • 12. Intro to Forces
  • 13. Force Masking
  • 14. Simulation Node
  • 15. Simulation Size and Scene Scale
  • 16. Shading Basics
  • 17. Sharpening and Other Post Effects
  • 18. Lights
  • 19. Emitter Types
  • 20. Animation
  • 21. Grand Summary and Extra Tips and Tricks
  • Files.zip

  • 02. Projects
  • 22. Importing Animated Geometry
  • 22. importing animated geometry.zip
  • 23b. Teleportation Rings Part 2
  • 23. Teleportation Rings
  • 24b. Vertex Paint in Blender and FBX Export
  • 24c. Vertex Paint in Cinema 4D
  • 24. Animated Mesh from Mixamo and 3Ds Max Vertex Color Paint
  • 25. Sword Particle Trail
  • 26. Multiple Vertex Color Masks
  • 27. Ground Hit Explosion
  • 28. Heavy smoke, colliders, and oscillators
  • 29. Upscaling and Lighting
  • 30. Running Man
  • 31. Shockwaves
  • 32. Tank Firing
  • 33. Burnout
  • 34. Neon Drift and Color Modulations
  • 35. Force Field
  • 36. Car on Fire
  • 37. Toxic Blast Particle Trails
  • 38. Toxic Blast Smoke Trails
  • 39. Osprey Engine on Fire
  • 40. Explosion Part 1 Main Blast
  • 41. Explosion Part 2 Smoke Trails
  • 42. Explosion Part 3 Embers
  • 43. Explosion Part 4 Fire Trails, Shading, Lighting
  • Files.zip

  • 03. Beyond the Basics
  • 44. Emitting GPU Particles by Velocity
  • 45. Intro to Frozen Particles
  • 46. Frozen Particles Part 2
  • 47. Frozen Particles Part 3
  • 48. Frozen Particles Thanos Disintegration
  • 49. Looping Simulations
  • 50. Forces In-Depth Part 1
  • 51. Forces In-Depth Part 2
  • 52. Modulators Time Shift
  • 53. Mesh Reveal
  • 54. Bullet Time Animation
  • 55. Modulators Combine
  • 56. Creating Sparks, Lines and Trails
  • 57. Wind Tunnel and Running Man Lines
  • 58. Radial Fire Blast Attack
  • 59. Electricity FX and God of Thunder
  • Files.zip

  • 04. Export and Import
  • 01. Importing a Background Image
  • 02. Exporting an Image Sequence and Importing into After Effects
  • 03. Adding an Alpha Channel
  • 04. Exporting Passes and Multi-Pass Compositing
  • 05. Exporting Flipbooks
  • 06. Game Texture Viewer
  • 07. Flipbook in Unreal Engine
  • 08. Exporting VDB
  • 09. Importing VDB into 3Ds Max (Smoke Only)
  • 10. Importing VDB into 3Ds Max (Fire Explosion)
  • 11. Exporting Alembic Particles and Import into 3Ds Max
  • 12. Importing VDB in Cinema 4D
  • 13. Unreal Engine VDB Import
  • 14. Importing and Shading VDB in Blender
  • 15. Shading a VDB with Octane (Applicable to both Blender and C4D)
  • Files.zip

  • 05. Bonus Lessons and Project Files
  • 01. EmberGen for ProductViz
  • 02.zip
  • Files.zip

  • 06. Mission to Mars
  • 01. Heat Shield
  • 02. Rocket Launch Radial
  • 03. Rocket Launch Directional
  • 05. Engine Burn
  • 06. Liquid Oxygen
  • 07. Cosmic Dust
  • 08. Clouds
  • Files.zip
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    تاریخ انتشار: 21 آذر 1402
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