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Maya For FX Artists – Projects Based Course

سرفصل های دوره

Learn Maya from scratch by creating variety of short projects : NO previous knowledge required


1. Quick intro to Maya
  • 1. Introduction
  • 2. Quick Tour
  • 3.1 Quick intro section Files.zip
  • 3. Downloadable resources.html
  • 4. Component Mode
  • 5. Parenting Objects
  • 6. Your first Quiz.html
  • 7. Smoothing Objects in Maya
  • 8. Start Modeling a cup
  • 9. Finish Modeling the cup
  • 10. Your first Animation in Maya
  • 11. Quick Look at materials inside Maya
  • 12. Modeling a Pen

  • 2. Modeling
  • 1.1 Modeling Section files.zip
  • 1. Modeling Section resources.html
  • 2. Importing the images planes
  • 3. Modeling the body
  • 4. Creating the wood pieces
  • 5. Modeling the seal handles
  • 6. Modeling the seal
  • 7. Modeling the Paddles

  • 3. Arnold
  • 1.1 Arnold section files st.zip
  • 1.2 Room Model.zip
  • 1. Downloadable resources.html
  • 2. Render viewer
  • 3. Samples
  • 4. Ray depth
  • 5. Gobo Effect
  • 6. Displacement
  • 7. Mixing Shaders
  • 8. ai Toon Shader
  • 9. Depth of Field

  • 4. Landscape
  • 1. Intro to landscape section
  • 2.1 assets.zip
  • 2.2 sourceimages.zip
  • 2. Downloadable resources.html
  • 3. Creating the ground and setup the Camera
  • 4. Creating the Xgen description
  • 5. Adding the environment light
  • 6. Shading the grass part1
  • 7. Shading the grass part2
  • 8. Creating the plants and finish the scene

  • 5. Fluids
  • 1. Introduction to Fluids
  • 2.1 Maya Fluids Files.zip
  • 2.2 sourceimages.zip
  • 2. Downloadable Resources.html
  • 3. Cigarette smoke
  • 4. 3D Container
  • 5. Density Attributes
  • 6. Emitter types
  • 7. Turbulence and speed attributes
  • 8. Emit From Texture
  • 9. Homework
  • 10. Rocket Smoke
  • 11. Wheel Burnout Effect
  • 12. Torch Fire
  • 13. Emit fluid from particles
  • 14. Helicopter Landing Effect

  • 6. Rigid Bodies
  • 1.1 Rigid Body Files.zip
  • 1. Downloadable Resources.html
  • 2. Creating rigid bodies
  • 3. Nail Constraint
  • 4. Pin and Spring constraint
  • 5. Hinge Constraint

  • 7. Fields and solvers
  • 1.1 Fields Section Files.zip
  • 1. Downloadable Resources.html
  • 2. Air Field
  • 3. Drag Field
  • 4. Newton and Radial Fields
  • 5. Turbulence and Curve Fields

  • 8. Intro to Maya particles
  • 1.1 Intro To nParticles files.zip
  • 1. Downloadable Resources.html
  • 2. Emitters
  • 3.1 01 Emitter-Types.pdf
  • 3. Understanding emitter types in Maya.html
  • 4. Emitting from Object (Curve)
  • 5. Emitting from Object (Surface)
  • 6.1 05 Particles-Render-Types.pdf
  • 6. particles Render Types (PDF).html
  • 7. Soft Bodies
  • 8.1 downloadable file street.zip
  • 8. Rain Effect
  • 9. Fill a Text with Particles.
  • 10. Water effect
  • 11. Dry sand
  • 12. Collision Layers

  • 9. Expressions
  • 1.1 Maya expressions section files.zip
  • 1. Downloadable Resources.html
  • 2. Expression Editor
  • 3. Attributes
  • 4. Kill the particles based on their position.
  • 5. Coloring the particles based on the geometry index
  • 6. Killing the particles when they exit Force volume
  • 7. collision Self Component Id

  • 10. nCloth
  • 1.1 nCloth section Files.zip
  • 1. Downloadable Resources.html
  • 2. Creating simple cloth simulation
  • 3. Flag Simulation
  • 4. Pillow
  • 5. Simple Cloth simulation on animated Character
  • 6. Skirt and Tanktop simulation

  • 11. Bifrost
  • 1. Intro to Bifrost section
  • 2.1 BifrostSection files.zip
  • 2. Here you can download the files required for Bifrost section.html
  • 3. Filling a cup with water
  • 4. Cache the liquid and the mesh on Disk
  • 5. Shading and Rendering the scene
  • 6. Color Channel Remap
  • 7. Killing particles based on attributes
  • 8. Turning off the emitter gradually
  • 9. Viscosity simulation
  • 10. Viscosity caching,shading and rendering
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    تاریخ انتشار: 3 شهریور 1402
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