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Maya 3D Masterclass – Modeling a 3D Sci-Fi Vehicle in Maya

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Learn powerful modeling and rendering tools in Maya to create a 3D sci-fi vehicle from scratch.


01- Introduction
  • 01. Promo
  • 02. Introduction
  • 03. Quick Introduction to Modeling Set-up
  • 04. Bevel Too
  • 05. Multi-Cut Tool
  • 06. Extrude Tool

  • 02- Modeling
  • 07. Setting Up the Image Planes
  • 08. Blocking Out the Chassis
  • 09. Creating the Front Bevel
  • 10. Extruding the Wing
  • 11. Modeling the Wing Part 1
  • 12. Modeling the Wing Part 2
  • 13. Modeling the Wing Part 3
  • 14. Creating the Bottom Bevel
  • 15. Creating Bevels for the Wing
  • 16. Adding More Resolution to the Model
  • 17. Creating the Cockpit with Boolean
  • 18. Cleaning Up Front Cockpit Geometry
  • 19. Cleaning Up Back Cockpit Geometry
  • 20. Creating the Top Curved Bevel
  • 21. Creating the Bottom Curved Bevel
  • 22. Creating the Tail Fin Part 1
  • 23. Creating the Tail Fin Part 2
  • 24. Creating the Tail Fin Part 3
  • 25. Creating the Turbine Engine Part 1
  • 26. Creating the Turbine Engine Part 2
  • 27. Creating the Turbine Engine Part 3
  • 28. Creating the Turbine Engine Part 4
  • 29. Creating the Turbine Engine Part 5
  • 30. Creating the Turbine Engine Part 6
  • 31. Creating the Turbine Engine Part 7
  • 32. Creating the Turbine Engine Part 8
  • 33. Creating the Turbine Engine Part 9
  • 34. Creating the Turbine Engine Part 10
  • 35. Creating the Turbine Engine Part 11
  • 36. Creating the Turbine Engine Part 12
  • 37. Creating the Turbine Engine Part 13
  • 38. Creating the Damaged Engine Part 1
  • 39. Creating the Damaged Engine Part 2
  • 40. Creating the Damaged Engine Part 3
  • 41. Creating the Damaged Engine Part 4
  • 42. Creating the Damaged Engine Part 5
  • 43. Creating the Damaged Engine Part 6
  • 44. Creating the Damaged Engine Part 7
  • 45. Creating the Damaged Engine Part 8
  • 46. Creating the Damaged Engine Part 9
  • 47. Creating the Damaged Engine Part 10
  • 48. Creating the Front Panel Part 1
  • 49. Creating the Front Panel Part 2
  • 50. Creating the Front Panel Part 3
  • 51. Creating the Front Panel Part 4
  • 52. Creating the Repulsor Vents Part 1
  • 53. Creating the Repulsor Vents Part 2
  • 54. Creating the Repulsor Vents Part 3
  • 55. Creating the Back Vent Part 1
  • 56. Creating the Back Vent Part 2
  • 57. Creating the Bevels for the Vents
  • 58. Creating the Cockpit Part 1
  • 59. Creating the Cockpit Part 2
  • 60. Creating the Cockpit Part 3
  • 61. Creating the Cockpit Part 4
  • 62. Creating the Cockpit Part 5
  • 63. Creating the Cockpit Part 6
  • 64. Creating the Cockpit Part 7
  • 65. Creating the Seats Part 1
  • 66. Creating the Seats Part 2
  • 67. Creating the Center Channel
  • 68. Creating the Monitors
  • 69. Creating the Steering Wheel
  • 70. Creating the Head Rest
  • 71. Creating the Gear Box
  • 72. Creating the Gear Stick Part 1
  • 73. Creating the Gear Stick Part 2
  • 74. Creating the Cockpit Floor Part 1
  • 75. Creating the Cockpit Floor Part 2
  • 76. Creating the Cockpit Floor Part 3
  • 77. Creating the Control Panel Part 1
  • 78. Creating the Control Panel Part 2
  • 79. Creating the Control Panel Part 3
  • 80. Creating the Control Panel Part 4
  • 81. Creating the Central Channel Controls
  • 82. Creating the Windshield
  • 83. Bevelling, Fixing and Mirroring
  • 84. Creating the Front Engine Part 1
  • 85. Creating the Front Engine Part 2
  • 86. Creating the Front Engine Part 3
  • 87. Creating the Front Engine Part 4
  • 88. Creating the Front Engine Part 5
  • 89. Creating the Rear Repulsor Part 1
  • 90. Creating the Rear Repulsor Part 2
  • 91. Creating the Rear Repulsor Part 3
  • 92. Creating the Rear Repulsor Part 4
  • 93. Creating the Rear Repulsors Part 5
  • 94. Creating the Rear Repulsors Part 6
  • 95. Cleaning Up the Scene
  • 96. Making the Landspeeder Real World Size
  • 97. Creating Displacement Maps Part 1
  • 98. Creating Displacement Maps Part 2
  • 99. Making Final Adjustments to the Model Before Rendering

  • 03- Shading, Lighting and Rendering
  • 100. Setting Up the Camera
  • 101. Creating the Background
  • 102. Creating the Background Texture
  • 103. Texturing the Background
  • 104. Creating a Second Background Texture
  • 105. Creating Shaders for the Landspeeder
  • 106. Creating the Glass and Reflective Lighting
  • 107. Creating a Side Light
  • 108. Setting Up the Final Render
  • 109. Finishing Up in Photoshop
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