1. Intro to Shading, Lighting and Rendering in Blender
2. Intro to shading and materials
3. Material Properties
4. Node based Shader editor
5. What nodes we have
6. Most common Shader nodes
7. Node Wrangler Shortcuts
8. Principled BSDF
9. Principled Volume
10. Glass shader in Cycles
11. Glass shader in Eevee
12. Power of black and white
13. Textures in Blender
14. Common Procedural textures
15. Using image textures. Texture maps
16. Image texture node options
17. Movie Texture
18. ColorRamp node
19. Bump node
20. UV Reference 1. UV Maps. Unwrapping and editing UVs
21. UV reference 2. Workflows. Rules. Editing options
22. UDIMs Lets learn everything
23. Bake procedural textures to image textures
24. Generating Edge wear. Dirt built up effects
25. Packing or Embedding texture files into blend or fbx files
26. Copying Assigning Linking Duplicating materials. Selecting by materials