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Learn to Code With The Complete Unity 2D Masterclass

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Learn the skills and techniques needed to create your own 2D games with Unity.


1. Introduction To Unity
  • 1. Introduction to Unity
  • 2. Opening a 2D Project
  • 3. Setting Up the Project Properties
  • 4. Explaining Unitys Windows
  • 5. The Asset Store
  • 6. The Package Manager
  • 7. Setting Up Folder Organization
  • 8. Editor Window Layouts

  • 2. The Unity Editor
  • 1. Introduction to The Unity Editor
  • 2. The Basic Toolbar
  • 3. Creating GameObjects
  • 4. Converting GameObjects to Prefabs
  • 5. Attaching Scripts to GameObjects
  • 6. Creating Builds for PC
  • 7. Tips and Tricks

  • 3. Scripting In Unity
  • 1. Introduction to Unity Scripting
  • 2. Creating Your First C# Script
  • 3. Explaining The Common Script Methods
  • 4. Setting Variables From Within The Unity Inspector
  • 5. Using the Singleton Pattern for Easy Accessibility
  • 6. An Intro to Scriptable Objects

  • 4. Number Math Game
  • 1. Introduction to Your First Unity Game
  • 2. Number Math Game Project Setup
  • 3. Equation Manager
  • 4. Create UI for Math Problems
  • 5. UI Manager
  • 6. Removing A Number and Adding User Input
  • 7. Checking for the Correct Answer
  • 8. Adding a Visible Score
  • 9. Adding a Timer Countdown
  • 10. Highscore System
  • 11. Displaying the Highscores
  • 12. Play Again and Quit Buttons
  • 13. Add the Starting Countdown
  • 14. Final Polish and Effects

  • 5. Block Breaker Game
  • 1. Introduction to the Block Breaker Game
  • 2.1 Unity2DMasterClass_BrickBreakerTutorialAssets.zip
  • 2. Project Setup and Saving the Scene On Play
  • 3. Creating the GameObjects
  • 4. The Ball Script
  • 5. Configuring Ball Collisions
  • 6. The Brick Script
  • 7. The Paddle Script
  • 8. Spawning the Ball on the Paddle
  • 9. Adding a Ball Trail
  • 10. Your First Particle System
  • 11. The Brick Manager
  • 12. Losing Lives
  • 13. The Game Manager
  • 14. Creating the In Game UI
  • 15. The UI Manager
  • 16. Adding a Pause Menu
  • 17. Creating Reusable Menu Buttons
  • 18. Set Up GameOver
  • 19. Adding the Main Menu and Script
  • 20. Sounds and an Audio Manager
  • 21. Export and Playtesting

  • 6. 2D Physics Catapult Game
  • 1. Introduction for the Physics Catapult Game
  • 2.1 unity2dmasterclass_angrycatapult_assets.zip
  • 2. Setting Up The Catapult Project
  • 3. Adding SaveOnPlay and EditorDecorator Scripts
  • 4. Finishing the TransformReset Script
  • 5. The Catapult Prefab
  • 6. The Cannonball Prefab
  • 7. Adding Enemies as a Prefab
  • 8. The Ball Manager
  • 9. The Catapult Script
  • 10. The Cannonball Script
  • 11. Adding Force to the Cannonball
  • 12. Resetting the Cannonball
  • 13. Changing the Launch Trajectory
  • 14. Intro to Tilemap Systems
  • 15. Importing and Creating a Ground Rule Tile
  • 16. Creating the Plank Prefabs
  • 17. The Level Manager
  • 18. The Plank Script
  • 19. The Camera Movement System
  • 20. The Score Manager
  • 21. Creating the Enemy
  • 22. Enemy Animation System
  • 23. Enemy Animation Events
  • 24. Beginning Level Camera Movement
  • 25. The Dust Manager
  • 26. Creating a Dust Prefab
  • 27. In-Game UI Design
  • 28. The UI Manager
  • 29. The Pause Screen
  • 30. Scripting the Pause Menu
  • 31. The Game Manager
  • 32. Victory and Defeat Screens
  • 33. Camera Effects - Fade In Fade Out
  • 34. Creating the Games Levels
  • 35. The Main Menu
  • 36. Adding Parallax to the Main Menu
  • 37. Level Select Screen
  • 38. Options Screen
  • 39. The Main Menu Script
  • 40. Scripting the Options Menu
  • 41. Switching Between Level Select and Each Level
  • 42. Object Physics Materials
  • 43. Saving and Loading Scores
  • 44. The Audio Manager System
  • 45. Exporting Game for Standalone Releases
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    تاریخ انتشار: ۳ اسفند ۱۴۰۱
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