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Learn Python Data Analysis with Pandas and Make a Unity Game

سرفصل های دوره

*Includes FREE book and webinar! ​Make dataframes & a Marlo Bros game with C# and art in Photoshop. Learn data science!


1 - Introduction to Python
  • 2 - Download Python Free.html
  • 3 - What Well Learn About Python

  • 2 - Basics of Programming with Python
  • 4 - Variables
  • 5 - Functions
  • 6 - If Statements

  • 3 - Lists Python Fundamentals
  • 7 - Introduction to Lists

  • 4 - Loops Python Fundamentals
  • 8 - Introduction to For Loops with Examples
  • 9 - Getting Familiar with While Loops
  • 10 - Breaking and Continuing In Loops
  • 11 - Making Shapes with Loops
  • 12 - Nested Loops and Printing a TicTacToe Field

  • 5 - Sets and Dictionaries Python Fundamentals
  • 13 - Understanding Sets and Dictionaries
  • 14 - Example Inventory List

  • 6 - Input and Output Python Fundamentals
  • 15 - Introduction and Implementation of Input and Output
  • 16 - Introduction to and Integrating File Input and Output
  • 17 - Example TicTacToe Game
  • 18 - Example TicTacToe Game Continued
  • 19 - Example Writing Participant Data to File
  • 20 - Example Reading Participant Data from File
  • 21 - Statistics with Participant Data from File

  • 7 - Classes Python Fundamentals
  • 22 - Introduction to Classes
  • 23 - Inheritance and Classes
  • 24 - Classes Example Pets
  • 25 - Classes Example Dogs
  • 26 - Classes Example Cats
  • 27 - Adding Humans to the Pets Example

  • 8 - Importing Python Fundamentals
  • 28 - Introduction to Importing and the Random Library
  • 29 - Another Way to Import and Use Lists with Random
  • 30 - How to Use the Time Library
  • 31 - Introduction to the Math Library
  • 32 - Example Creating a UserGuessing Game with Random
  • 33 - Making our Computer Guess a Random Number

  • 9 - Example Making a Blackjack Game Python Fundamentals
  • 34 - Creating and Shuffling the Deck
  • 35 - Creating the Player Class
  • 36 - Expanding the Player Class
  • 37 - Implementing a Bet and Win
  • 38 - Implementing Player Moves
  • 39 - Running the Game Final

  • 10 - Error Handling Python Fundamentals
  • 40 - Getting Started with Error Handling

  • 11 - Setting up Pandas
  • 41 - Installing Pandas.html
  • 42 - Setting up Pandas

  • 12 - Datastructures
  • 43 - Creating a DataFrame
  • 44 - Sorting and Series
  • 45 - Expanding a Dataframe

  • 13 - Manipulating DataFrames
  • 46 - Getting Values and dealing with NaN Values
  • 47 - Dropping Rows and Columns

  • 14 - Reading and Writing Data
  • 48 - Reading from CSV
  • 49 - Writing to CSV

  • 15 - Analytical Approaches to data
  • 50 - Starting with an analysis
  • 51 - Locating data by labels
  • 52 - Statistical description of data
  • 53 - Histogram plots in pandas
  • 54 - Starting an analysis of all our data
  • 55 - Continuing an analysis of all our data

  • 16 - How to Navigate Unity
  • 56 - Introduction
  • 57 - Unityr Editor
  • 58 - Moving a Cube
  • 59 - Materials
  • 60 - Lights
  • 61 - Particle System
  • 62 - Applying Physics
  • 63 - Assets Store

  • 17 - Coding Introduction to Unity
  • 64 - Introduction
  • 65 - Variables
  • 66 - Methods
  • 67 - if Blocks
  • 68 - Loops

  • 18 - Inputs Introduction to Unity
  • 69 - Introduction
  • 70 - Key Presses
  • 71 - Moving a Player
  • 72 - Jumping
  • 73 - Moving Foward
  • 74 - Cycling Camera

  • 19 - Prefabs Introduction to Unity
  • 75 - Introduction
  • 76 - Introduction to Prefabs
  • 77 - FAQ on Instantiating Objects.html
  • 78 - Random Angles
  • 79 - FAQ on Destroying Objects.html
  • 80 - Explosion Effect
  • 81 - Adding Explosion Effects

  • 20 - Lets Make a Unity Game
  • 82 - Organizing the Project
  • 83 - Preparing the Player
  • 84 - Walking and Jumping
  • 85 - Raycasting
  • 86 - Raycast Precision
  • 87 - Camera follow
  • 88 - Coins
  • 89 - User Interface
  • 90 - Events
  • 91 - Simple Enemy
  • 92 - Enemy Walking Paths
  • 93 - Jumping Over Enemies
  • 94 - Shell Enemy
  • 95 - Shell Bouncing
  • 96 - Pipe Enemy
  • 97 - Blocks
  • 98 - Powerups
  • 99 - Powerup Feedback
  • 100 - Win and Lose the Game

  • 21 - Introduction to Photoshop
  • 101 - Build a New file
  • 102 - Navigational Controls
  • 103 - Basic Tools Rundown
  • 104 - Basic Tools Usage
  • 105 - Basic Secondary Tools
  • 106 - Basic Layers
  • 107 - Painting Sample
  • 108 - Adjustment Layers Part 1
  • 109 - Adjustment Layers Part 2
  • 110 - Adjustment Layers Part 3
  • 111 - Transform Tool
  • 112 - Transform Tool Contd
  • 113 - Colour Range Select
  • 114 - Image Settings
  • 115 - Image Adjustment
  • 116 - Photoshop fun
  • 117 - Photoshop fun Contd
  • 118 - Ruler Usage

  • 22 - How to Make Art for the Game in Photoshop
  • 119 - Old and New Project Interface
  • 120 - Project SetUp
  • 121 - Brick Block Asset
  • 122 - Coin Block Asset
  • 123 - Pipe Asset
  • 124 - Background Objects
  • 125 - Checkpoint Flag
  • 126 - End House
  • 127 - Castle
  • 128 - Power Blocks
  • 129 - Foundation Block
  • 130 - Shell Enemy
  • 131 - Shroom Enemy
  • 132 - PowerUp Shroom
  • 133 - Plant Enemy
  • 134 - Marlo

  • 23 - How to Animate Art for the Game in Photoshop
  • 135 - Animation Setup
  • 136 - Shroom Animation
  • 137 - Shell Enemy Animation
  • 138 - Marlo Idle
  • 139 - Marlo Running Animation
  • 140 - Marlo Running Animation Contd

  • 24 - Finishing the Game in Unity
  • 141 - Importing Art
  • 142 - Background Setup
  • 143 - Infinite Background
  • 144 - Game Element
  • 145 - Integrating Blocks
  • 146 - Adjustments
  • 147 - Finish Line
  • 148 - Enemy Animation
  • 149 - Player Animation
  • 150 - Block Collision Adjustment

  • 25 - Finalizing Features in Unity
  • 151 - Physics Adjustment
  • 152 - Audio Integrating Sounds Effects
  • 153 - Challenge Time

  • 26 - Unity Game Resources
  • 154 - 2000 value Art Assets and Source Code.html
  • 154 - SourceandAssets.zip
  • 155 - Please leave us a rating.html
  • 156 - Bonus Lecture Free 200 Webinar.html

  • Course Trailer
  • 1 - Course Trailer
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    تاریخ انتشار: 21 دی 1401
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