00 Overview
01 - Setup
02 - Vellum - Pants
03 - Vellum - Shirt
04 - Vellum - Cape Setup
05 - Vellum - Cape Simulation
06 - Ground Setup
07 - Inner FX - Pyro Source
08 - Inner FX - Pyro Solver
09 - Inner FX - POPs Setup
10 - Inner FX - Shaping Simulations
11 - Inner FX - Interpolate & Pscale
12 - Inner FX - Pulsating FX & Color
13 - Inner FX - Retime
14 - Environment Setup
15 - Blast FX - Pyro Setup
16 - Blast FX - Refine Pyro
17 - Blast FX - Particle Setup
18 - Blast FX - Particles Fade & Retime
19 - Blast FX - Shockwave
20 - Outer FX - Pyro & Velocity Field
21 - Outer FX - Divergence & Refine
22 - Outer FX - Advect Particles
23 - Smoke - Pyro Setup & Collision
24 - Smoke - Wind Velocity Field
25 - Smoke - Particle Advection
26 - Smoke - Separate Resolutions
27 - Fog Volume
28 - Ground Material & Lights
29 - Environment Render
30 - Character Render
31 - Outer FX Render
32 - Inner & Blast FX Render
33 - Smoke, Fog & Shockwave
34 - Environment & Fog
35 - Add Character
36 - Smoke & Depth Effects
37 - Inner FX Comp
38 - Distortion & Fresnel Pass
39 - Outer & Blast FX
40 - Shockwave & Finish Comp