01. Introduction
02. Houdini Workspace Setup
03. Scene Setup and Character Preparation
04. For Loops and Find Shortest Path
05. Curve Color and Attaching to the Animated Body
06. Growing the Curves Using VEX
07. Shaping Coloring and Meshing the Curves
08. Shape Variation With the Solver SOP
09. Creating a Goop Trail With Solver SOPs
10. Building and Animating Webbing Part 1
11. Building and Animating Webbing Part 2
12. Wire Simulation in Vellum
13. Creating Spiraled Geometry from Wires
14. Making Connective Knots for Wire Geo
15. Shooting Tendrils Toward Cam
16. Final Tweaks, Final Render and Closing Thoughts