001 Player Movement
002 Temporary Pooling Setup
003 Scriptable Objects for Weapon Setup
004 Bullet Prefabs Setup
005 Shooting Script Setup
006 Health System pt. 1
007 Health System pt. 2 (Hit Effects)
008 Death System
009 Spawn Objects & Health Bar
010 Nodes Based Movement Setup
011 Nodes Based Movement Editor Scripting
012 Nodes Based Movement - Moving Objects
013 Nodes Based Movement - World to Local Position
014 Nodes Based Movement - Rotate Objects
015 Enemy Waves
016 Rotating Turret
017 Missile Turret
018 Auto Move
019 Designing Boss
020 Boss Movement
021 Human Rescue Setup
022 Pooling System Continued
023 Level Design Part 1
024 Level Design Part 2
025 Enemy Activator
026 Coin Setup
027 Camera Movement
028 Boss to Level Integration
029 Enemy Waves Integration
030 Laser Power Up
031 Mega Bomb
032 Shield Power Up
033 Player Missile