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دسته بندی دوره ها

Create a Victorian Room with Blender and Substance Painter

سرفصل های دوره

Learn Blender while creating a detailed environment suitable for animation or games.


01 - Introduction
  • 001. Introduction
  • 001. Introduction to the Course - Udemy
  • 002. Setting Up a Reference Figure

  • 02 - Modeling the Furniture
  • 003. Beginning the Coffee Table
  • 004. Continuing the Coffee Table
  • 005. Finishing the Coffee Table
  • 006. Modeling the Round End Table
  • 007. Completing the Round End Table
  • 008. Starting the Arm Chair
  • 009. Refining the Shape of the Arm Chair
  • 010. Creating the Legs of the Chair
  • 011. Using the Path Tool
  • 012. Creating the Front Panels of the Arm Chair
  • 013. Finishing the Arm Chair
  • 014. Starting the Dining Chair
  • 015. Creating the Legs of the Dining Chair
  • 016. Modeling the Back of the Dining Chair
  • 017. Completing the Dining Chair
  • 018. Beginning the Chesterfield So
  • 019. Finishing the Chesterfield Sofa
  • 020. Creating the Chesterfield Chair
  • 021. Beginning the Desk
  • 022. Adding the Drawers to the Desk
  • 023. Finishing the Desk
  • 024. Beginning the Desk Chair
  • 025. Creating the Cushions of the Desk Chair
  • 026. Modeling the Legs of the Desk Chair
  • 027. Finishing the Desk Chair
  • 028. Beginning the Wall Table
  • 029. Creating the Drawers and Legs of the Wall Table
  • 030. Finishing the Wall Table
  • 031. Beginning the Side Chair
  • 032. Working on the Legs of the Side Chair
  • 033. Finishing the Side Chair
  • 034. Starting the End Table
  • 035. Completing the End Table

  • 03 - Modeling the Room
  • 036. Using Walk Navigation
  • 037. Blocking In the Walls and Panels
  • 038. Modeling Mantel of the Fireplace
  • 039. Continuing the Fireplace
  • 040. Using the Boolean Modifier
  • 041. Placing the Fireplace in the Room
  • 042. Creating the Door Opening and Hallway
  • 043. Modeling the Door Panels
  • 044. Working on the Wall Details
  • 045. Adding the High Windows
  • 046. Finishing the Wood Panels
  • 047. Finishing the Window Frames

  • 04 - UV Mapping the Furniture
  • 048. The Basic Tools of UV Mapping
  • 049. UV Mapping the Coffee Table
  • 050. Testing and Organizing the UV Map
  • 051. UV Mapping the Round Table
  • 052. Beginning the UV Map for the End Table
  • 053. Finishing the End Table
  • 054. UV Mapping the Wall Table
  • 055. UV Mapping the Dining Chair
  • 056. UV Mapping the High Back Chair
  • 057. Finishing the High Back Chair
  • 058. UV Mapping the Arm Chair
  • 059. UV Mapping the Desk Chair
  • 060. UV Mapping the Desk
  • 061. Finishing the Desk
  • 062. UV Mapping the Sofa
  • 063. UV Mapping the Chesterfield Chair

  • 05 - Texturing the Furniture with Substance Painter
  • 064. Possible Issues When Exporting
  • 065. Possible Issues when Baking
  • 066. Aligning the Wood Grain of the Coffee Table
  • 067. Exporting Texture Maps from Substance Painter
  • 068. Using Blenders Vertex Paint Tool
  • 069. Adding Textures Based on the Color ID Map
  • 070. Setting Vertex Colors for the Di
  • 071. Texuring the Dining Chair
  • 072. Using Materials Instead of Vertex Colors
  • 073. Using Paint Layers in Substance Painter
  • 074. Finishing the Wall Table
  • 075. Texturing the Desk Chair
  • 076. Blenders Two Sculpting Methods
  • 077. Sculpting the Wrinkles of the Desk Chair
  • 078. Baking a Normal Map in Blender
  • 079. Using the Baked Normal Map in Substance Painter
  • 080. Using a Custom UV Test Pattern
  • 081. Texturing the Desk in Substance Painter
  • 082. Texturing the Arm Chair
  • 083. Texturing the End Table
  • 084. Preparing the Sofa for Export
  • 085. Texturing the Chesterfield Sofa
  • 086. Painting Out Problem Areas in the Normal Map
  • 087. Using Smart Materials in Substance Painter
  • 088. Texturing the Small Round Table

  • 06 - UV Mapping the Room
  • 089. Beginning to UV Map the Room new
  • 089. Beginning to UV Map the Room - Udemy
  • 090. UV Mapping the Fireplace new
  • 091. UV Mapping the Walls new
  • 092. Finishing the Room UV Maps new

  • 07 - Texturing the Room
  • 093. Exporting and Baking the Room
  • 094. Texturing the Room
  • 095. Applying Textures to the Room
  • 096. Exporting the Room Textures
  • 097. Applying the Room Textures in Blender

  • 08 - Creating Accessories and Trim
  • 098. Creating the Rugs
  • 099. Modeling the Crown Molding
  • 100. UV Mapping the Crown Molding
  • 101. Texturing the Crown Molding
  • 102. Using Krita to Texture the Paintings
  • 103. Creating the Bookshelves
  • 104. Creating Antique Books
  • 105. Using Blenders Physics to Place a Blanket
  • 106. Modeling the Leaded Glass Windows

  • 09 - Lighting and Rendering the Scene
  • 107. Render Settings and Emissive Materials
  • 108. Practical Lights and Camera Settings
  • 109. Creating the Window Glass Material
  • 110. Adding Lights to the Scene
  • 111. Creating Voumetric Lighting
  • 112. Render Settings and Light Properties
  • 113. Creating a Quick Fire Simulation
  • 114. Setting Up the Scene for Rendering
  • 115. Rendering an Animation
  • 116. Using Blenders Video Sequence Editor
  • 117. Animating the Rotating Record Player
  • 118. Adding Transitions and Rendering
  • 119. Adding Music
  • 120. Thank You

  • Project Files
  • Blender Scene Files.rar
  • Reference.rar
  • Renders.rar
  • Textures.rar
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