21 - Importing 3d models to godot
22 - A fast way to fix weapon colliding with walls
23 - Weapon Animations
24 - Weapon as Resources
25 - Weapon list
26 - Activating and looping through equipped weapons
27 - Updating HUD through signals
28 - Shooting anim
29 - Camera collision
30 - Bulletpoint and hitscan shooting
31 - Bullet shot png image
32 - Reload and Autoshooting
33 - Shooting Boxes and targets as rigid bodies
34 - Moving Targets without physics only static body
35 - Projectile Shooting
36 - Layers and Masks and understanding them
37 - One weapon pickup to rule them all
38 - Pickup and equip weapons
39 - Ammo Added when colliding with a weapon
40 - Dropping weapons and adding ammo