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Complete C# Masterclass

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Learn C# Programming - WPF, Databases, Linq, Collections, Game Development with Unity. More than just the C# basics!


1 - Your First C Programm And Overview Of Visual Studio
  • 1 - Introduction
  • 2 - What Do You Want To Achieve
  • 3 - Installing Visual Studio Community
  • 4 - Udemy Reviews Update.html
  • 5 - Difference between the NET5 and NET6 Console Template
  • 6 - Hello World First Program
  • 7 - Hello World on a Mac
  • 8 - Visual Studio Interface
  • 9 - What To Do If You Get Stuck.html
  • 10 - BONUS additional materials.html
  • 11 - Chapter 1 Summary
  • 12 - Get the most from TutorialsEU.html

  • 2 - DataTypes And Variables
  • 2 - Datatypes And Variables.html
  • 13 - Quick Hint.html
  • 14 - High Level Overview of Variables and Datatypes
  • 15 - More Datatypes and Their Limits
  • 15 - Primitive-data-types.pdf
  • 16 - Other Datatypes.html
  • 17 - 0202.zip
  • 17 - Datatypes Int Float and Double
  • 18 - 0203.zip
  • 18 - Datatype String And Some Of Its Methods
  • 19 - Coding Standards
  • 19 - C Coding Conventions.txt
  • 20 - Value vs Reference Types
  • 20 - Value vs Reference Types.txt
  • 21 - Console Class and some of its Methods
  • 21 - Console Documentation.txt
  • 22 - Changing The Consoles Colors
  • 23 - 0204.zip
  • 23 - Coding Standards Summary.txt
  • 23 - Naming Conventions and Coding Standards
  • 24 - 0205.zip
  • 24 - Implicit and Explicit Conversion
  • 25 - 0206.zip
  • 25 - Parsing a String To An Integer
  • 26 - String Manipulation
  • 27 - Some String Methods
  • 27 - The String class in the documentation.txt
  • 28 - Challenge String and its methods.html
  • 29 - Solution For Exercise Strings 1
  • 30 - Challenge String and its methods 2.html
  • 31 - Solution For Exercise Strings 2
  • 32 - Challenge Datatypes And Variables.html
  • 33 - 0207.zip
  • 33 - Solution For The Challenge Datatypes And Variables
  • 34 - 0208-ConstantsC.zip
  • 34 - Constants
  • 35 - C Cheat sheets.html
  • 36 - DataTypes Summary

  • 3 - Functions Methods And How To Save Time
  • 4 - Methods.html
  • 5 - Operators.html
  • 37 - Methods Intro
  • 38 - Intro To Functions Methods
  • 39 - 0302.zip
  • 39 - Void Methods
  • 40 - 0303.zip
  • 40 - Methods With Return Value And Parameters
  • 41 - Challenge Methods.html
  • 42 - Solution For The Challenge Methods
  • 43 - User Input
  • 44 - 0306-TryAndCatchC.zip
  • 44 - Try Catch and Finally
  • 45 - 0307-OperatorsC.zip
  • 45 - Operators
  • 46 - Methods Summary

  • 4 - Making Decisions
  • 6 - IfStatements.html
  • 47 - Making Decisions Intro
  • 48 - Introduction To Decision Making In C
  • 49 - Intro to TryParse
  • 50 - 0401.zip
  • 50 - IF And Else If Try Parse
  • 51 - NestedIf.zip
  • 51 - Nested If Statements
  • 52 - Challenge If Statements.html
  • 53 - 0405-RegisteringAndLogginIn.zip
  • 53 - Solution For The Challenge If Statements
  • 54 - 0406.zip
  • 54 - Switch Statement
  • 55 - Challenge If Statements 2.html
  • 56 - 0407.zip
  • 56 - Solution For The Challenge If Statements 2
  • 57 - Enhanced If Statements Ternary Operator
  • 57 - Enhanced-If-Statements.zip
  • 58 - Enhanced If Statements Ternary Operator Challenge.html
  • 59 - Enhanced If Statements Ternary Operator Challenge Solution
  • 60 - Making Decisions Summary

  • 5 - Loops
  • 7 - Loops.html
  • 61 - Loops Intro
  • 62 - Basics of Loops
  • 63 - 0502.zip
  • 63 - For Loops
  • 64 - 0503.zip
  • 64 - Do While Loops
  • 65 - 0504.zip
  • 65 - While Loops
  • 66 - 0505-BreakContinue.zip
  • 66 - break and continue
  • 67 - Challenge Loops 1 Average.html
  • 68 - 0506-AverageChallenge.zip
  • 68 - Solution For The Challenge Loops
  • 69 - Loops Summary

  • 6 - Object Oriented Programming OOP
  • 8 - Constructors and MemberVariables.html
  • 70 - Objects Intro
  • 71 - Introduction To Classes And Objects
  • 72 - 0602-Classes-Basics.zip
  • 72 - Our First Own Class
  • 73 - 0603Class.zip
  • 73 - Using Constructors
  • 74 - 0604-Classes-Basics.zip
  • 74 - Using Multiple Constructors
  • 75 - Access Modifiers.html
  • 76 - Properties Part 1
  • 77 - Properties Part 2
  • 78 - Challenge Properties
  • 79 - 0606-MembersC.zip
  • 79 - Members And FinalizersDestructors
  • 80 - Objects Summary

  • 7 - Collections in C
  • 81 - Arrays Intro
  • 82 - Basics of Arrays
  • 83 - 0702-Arrays.zip
  • 83 - Declaring and Initializing Arrays and the Length Property
  • 84 - 0703-Arrays.zip
  • 84 - Foreach Loops
  • 85 - Foreach Loops and Switch Statement challenge.html
  • 86 - Foreach Loops and Switch Statement challenge solution
  • 87 - MultiDimensionalArrays.zip
  • 87 - Multi Dimensional Arrays
  • 88 - Nested For Loops And 2D Arrays
  • 89 - Nested For Loops And 2D Arrays Two Examples
  • 90 - 0705-TicTacToe.zip
  • 90 - Challenge Tic Tac Toe
  • 91 - 0706-JaggedArray.zip
  • 91 - Jagged Arrays
  • 92 - 0707-JaggedArrayChallenge.zip
  • 92 - Challenge Jagged Arrays
  • 93 - 0708-ArraysAsParameters.zip
  • 93 - Using Arrays As Parameters
  • 94 - Why you can change an array by passing it as a variable.html
  • 95 - Params Keyword
  • 96 - Getting The Min Value Of Many Given Numbers Using Params
  • 97 - Overview Generic and NonGeneric Collections
  • 98 - 0709-ArrayListC.zip
  • 98 - ArrayLists
  • 99 - Lists
  • 100 - Hashtables
  • 101 - Hashtables Challenge
  • 102 - Dictionaries
  • 103 - Editing And Removing Entries in a Dictionairy
  • 104 - Queues and Stacks Overview
  • 105 - Stacks in Csharp
  • 106 - Queues
  • 107 - Arrays Summary

  • 8 - Debugging
  • 108 - Debugging Intro
  • 109 - Debugging Basics
  • 110 - Locals and Autos
  • 111 - Debugging Creating Copies of Lists and solving some bugs
  • 112 - Debugging Call Stack Throwing Errors and defensive programming

  • 9 - Inheritance And More About OOP
  • 113 - Welcome to Inheritance
  • 114 - Introduction To Inheritance
  • 115 - Simple Inheritance Example
  • 116 - Virtual and Override Keywords
  • 117 - 0802-InheritanceC.zip
  • 117 - Inheritance Demo
  • 118 - 0803-InheritanceC-Challenge.zip
  • 118 - Inheritance Challenge Videopost and Timer with Callback
  • 119 - Inheritance Challenge 2 Employees Bosses and Trainees.html
  • 120 - 0804-InheritanceChallenge2.zip
  • 120 - Inheritance Challenge 2 Employees Bosses and Trainees Solution
  • 121 - Interfaces Intro
  • 122 - Creating And Using Your Own Interfaces
  • 123 - IEnumerator and IEnumerable
  • 124 - IEnumerable Example 1
  • 125 - IEnumerable Example 2
  • 126 - Inheritance Outro

  • 10 - Polymorphism And Even More On OOP Text Files
  • 127 - Polymorphism Intro
  • 128 - 0902-PolymorphismC.zip
  • 128 - Polymorphic Parameters
  • 129 - 0903-AbstractAndSealed.zip
  • 129 - Sealed Key Word
  • 130 - Has A Relationships
  • 131 - Abstract
  • 132 - Abstract and as & is Keyword Polymorphism
  • 133 - Interfaces vs Abstract Classes
  • 134 - ReadFile.zip
  • 134 - Read from a Textfile
  • 135 - 0906-FileIOc.zip
  • 135 - Write into a Text File
  • 136 - Polymorphism Summary

  • 11 - Advanced C Topics
  • 137 - Advanced Topics Intro
  • 138 - net core vs net framework.html
  • 139 - Access Modifiers
  • 140 - 1003-StructsC.zip
  • 140 - Structs
  • 141 - 1004-EnumsC.zip
  • 141 - Enums
  • 142 - Math Class
  • 143 - Random Class
  • 144 - VS 2019 and Regular expressions.html
  • 145 - RegexT.zip
  • 145 - Regular Expressions
  • 146 - DateTime
  • 147 - Nullables
  • 148 - Garbage Collector
  • 149 - Main Args Explained part 1
  • 150 - Main Args Explained Using User Input Create A CMD App

  • 12 - Events and Delegates
  • 151 - Delegates intro
  • 152 - Delegates Introduction
  • 153 - Delegates Basics
  • 154 - Creating your own Delegates
  • 155 - Anonymous Methods
  • 156 - Lambda Expressions
  • 157 - Events and Multicast Delegates
  • 158 - Delegates Outro

  • 13 - WPF Windows Presentation Foundation
  • 159 - WPF Intro
  • 160 - Introduction To WPF And When To Use It
  • 160 - WPF-01C.zip
  • 161 - WPF-02C-XAML-Basics.zip
  • 161 - XAML Basics and Code Behind
  • 162 - StackPanel Listbox Visual and Logical Tree
  • 162 - WPF-03C-Stackpanel-and-ListBox.zip
  • 163 - Routed Events Direct Bubbling and Tunneling
  • 163 - WPF-04C-Events-in-XAML.zip
  • 164 - More details on Routed Events.html
  • 165 - Grid
  • 165 - WPF-05C-Grid.zip
  • 166 - Dependency Properties
  • 166 - WPF-06C-Dependency-Properties.zip
  • 167 - Data Binding
  • 167 - WPF-07C-Databinding.zip
  • 168 - INotifyPropertyChanged Interface
  • 168 - WPF-08C-INotifyPropertyChanged-Interface.zip
  • 169 - ListBox and a List of Current Matches
  • 169 - WPF-09C-ListBox.zip
  • 170 - ComboBox
  • 170 - WPF-10C-Combobox.zip
  • 171 - CheckBox
  • 171 - WPF-11C-Checkbox.zip
  • 172 - ToolTip
  • 172 - WPF-12C-ToolTips.zip
  • 173 - RadioButtons and Images
  • 173 - WPF-13C-RadioButton.zip
  • 174 - Property Data and Event Triggers
  • 174 - WPF-14C-Property-Data-and-Event-Triggers.zip
  • 175 - PasswordBox
  • 175 - WPF-15c-PasswordBox.zip
  • 176 - WPF Summary

  • 14 - Using Databases With C
  • 177 - Databases Intro
  • 178 - Setup MS SQL Server and VS For DB work
  • 179 - Intro And Setting Up Our DataSet And Table
  • 179 - WPF-ZooManager-Video-1.zip
  • 180 - Relationship or Associative Tables
  • 180 - attachment.txt
  • 181 - Showing Data in a ListBox
  • 181 - attachment.txt
  • 182 - Showing Associated Data
  • 182 - WPF-ZooManager-Video-3.zip
  • 183 - Displaying all Animals In The ListBox
  • 183 - WPF-ZooManager-Video-4-06.zip
  • 184 - Deleting From A Table With A Click
  • 184 - WPF-ZooManager-Video-5-07.zip
  • 185 - Added Note Adding the base tables and entries back.html
  • 186 - Delete Animals Remove Animals and Add Animals Functionality
  • 186 - WPF-ZooManager-6-08.zip
  • 187 - Updating Entries in Our Tables
  • 187 - WPF-ZooManager.zip
  • 188 - Databases Outro

  • 15 - Linq
  • 189 - Linq Intro
  • 190 - Linq gentle Introduction
  • 191 - Linq Demo
  • 192 - Linq with Lists and our University Manager Part 1
  • 192 - attachment.txt
  • 193 - Sorting and Filtering with Linq
  • 193 - attachment.txt
  • 194 - 1204-LINQToObjectsAndQueryOperators.zip
  • 194 - Creating collections based on other collections
  • 195 - 1205-LinqWithXML.zip
  • 195 - Linq with XML
  • 196 - Setting up the project for LinqToSQL
  • 197 - Inserting Objects into our Database
  • 197 - attachment.txt
  • 198 - Using assiociative tables with Linq
  • 198 - attachment.txt
  • 199 - Joining tables next level
  • 199 - attachment.txt
  • 200 - 1210-LinqToSQL.zip
  • 200 - Deleting and Updating
  • 201 - Linq Outro

  • 16 - NEW WPF Project Currency Converter with GUI Database and API
  • 202 - Part 1 Building The GUI And Using Static Data.html
  • 203 - Part 2 Building A Grid Table And Using A Database.html
  • 204 - Part 3 Using Live Currency Values from the Internet Using An API And JSON

  • 17 - Threads
  • 205 - Threads Intro
  • 206 - Threads Basics
  • 207 - Thread Start and End &Completion
  • 208 - ThreadPools and Threads in The Background
  • 209 - Join And IsAlive
  • 210 - Tasks and WPF
  • 211 - Threads Readings.html
  • 212 - Threads Outro

  • 18 - UNITY Basics
  • 213 - Intro Unity Basics
  • 214 - Installing Unity.html
  • 215 - Overview of the Unity Interface
  • 216 - Creating your own Layout
  • 217 - Player Movement
  • 218 - Making Sure We Make Changes Correctly
  • 219 - Physis Basics
  • 220 - RigidBody A Physical Body
  • 221 - Colliders And Their Different Types
  • 222 - Triggers
  • 223 - Prefabs And GameObjects
  • 224 - Components And More On Prefabs
  • 225 - Keeping The Hierarchy Tidy
  • 226 - Class Structure
  • 227 - Mathf And Random Class
  • 228 - Unity Basics Outro

  • 19 - UNITY Building the Game Pong with Unity
  • 229 - Pong Introduction
  • 230 - Basics UI Elements
  • 231 - Basics Accessing Text Through Code
  • 232 - Basics Buttons
  • 233 - Basics Switching Scenes
  • 234 - Basics Play Sound
  • 235 - Project Outline Pong
  • 236 - Creating The Main Menu
  • 236 - PongClone-Video-2-Main-Menu.zip
  • 237 - PongClone-Video-3-Moving-from-Scene-a-to-b.zip
  • 237 - Switching Scenes and Using Buttons
  • 238 - Building Our Game Scene
  • 238 - PongClone-Video-4-Building-our-Game-Scene.zip
  • 239 - 2D vs 3D Colliders and Rigidbody For Our Ball
  • 239 - PongClone-Video-5-2D-vs-3D-Colliders-and-Rigidbody-for-our-Ball.zip
  • 240 - Moving Our Ball Left And Right
  • 240 - PongClone-Video-6-Ball-Movement.zip
  • 241 - Racket Movement
  • 242 - Bouncing Off Correctly
  • 242 - PongClone-Video-8-Bouncing-off-correctly.zip
  • 243 - PongClone-Video-9-Scoring-System.zip
  • 243 - Scoring System
  • 244 - PongClone-Video-10-Restarting-a-Round.zip
  • 244 - Restarting A Round
  • 245 - PongClone-Video-11-Game-Over.zip
  • 245 - The Game Over Screen
  • 246 - Adding Sound To The Game
  • 246 - PongClone-Video-12-Adding-Sound.zip
  • 247 - Adding a Basic AI
  • 247 - PongClone-Video-13-Adding-AI.zip
  • 248 - Chapter Summary

  • 20 - UNITY Building a Zig Zag Clone With Unity
  • 249 - Chapter Intro
  • 250 - Zig Zag Intro
  • 251 - Basics Instatiating Creating Via Code An Object
  • 252 - Basics Invoke And InvokeRepeating For Delayed Calls And Repeated Calls
  • 253 - Basics Playerpreferences Saving Data
  • 254 - Basics Raycast
  • 255 - Setup For Zig Zag
  • 255 - ZigZagClone-Video-01.zip
  • 256 - Setting The Perspective
  • 256 - ZigZagClone-Video-02.zip
  • 257 - Moving The Character
  • 257 - ZigZagClone-Video-03.zip
  • 258 - Make Camera Follow Player
  • 258 - ZigZagClone-Video-04.zip
  • 259 - Animate The Character
  • 259 - ZigZagClone-Video-05.zip
  • 260 - Start The Game
  • 260 - ZigZagClone-Video-06.zip
  • 261 - Restart The Game
  • 261 - ZigZagClone-Video-07.zip
  • 262 - Collecting Crystals And Increasing The Score
  • 262 - PongClone-Video-8-Bouncing-off-correctly.zip
  • 263 - Adding A Highscore
  • 263 - PongClone-Video-9-Scoring-System.zip
  • 264 - Adding The Particle Effect
  • 264 - ZigZagClone-Video-10.zip
  • 265 - Background Music Loop
  • 265 - ZigZagClone-Video-11.zip
  • 266 - Procedural Creation Of Our Map
  • 266 - ZigZagClone-Video-12-Final.zip

  • 21 - UNITY Building a Fruit Ninja Clone With Unity
  • 267 - Chapter Intro
  • 268 - Create Fruits And Explode Them
  • 268 - Fruit-Ninja-Clone-v1-Video-01.zip
  • 269 - Fruit Spawner
  • 269 - Fruit-Ninja-Clone-v1-Video-02.zip
  • 270 - Creating Our Blade
  • 270 - Fruit-Ninja-Clone-v1-Video-03.zip
  • 271 - Fruit-Ninja-Clone-v1-Video-04.zip
  • 271 - GUI and Bombs
  • 272 - Fruit-Ninja-Clone-v1-Video-05.zip
  • 272 - Game Over and Restart
  • 273 - Adding The Highscore
  • 273 - Fruit-Ninja-Clone-v1-Video-06.zip
  • 274 - Extend The Game
  • 275 - Prepare Code For Android
  • 276 - Test On An Android Device
  • 277 - Make Some Adjustments
  • 278 - Adding Unity Ads to Your Game
  • 279 - Setting Up Your Device as Developer Device
  • 280 - Adding Sound
  • 280 - Fruit-Ninja-Clone-v1-Final.zip

  • 22 - Thank you for completing the course
  • 281 - Thanks for finishing the course
  • 282 - YOUR SPECIAL BONUS.html
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