وب سایت تخصصی شرکت فرین
دسته بندی دوره ها

Complete 3D Animation Masterclass: Create Animated Shorts

سرفصل های دوره

From Beginner to Advanced: Maya, Photoshop, After Effects & Audacity


1 - Introduction
  • 1 - Required Materials
  • 2 - Introduction to Maya Maya Installation
  • 3 - Introduction to Adobe Products
  • 4 - Audacity
  • 5 - Installing Maya

  • 2 - Introduction To Maya Forest Project
  • 6 - Forest Project Overview
  • 7 - Maya UI Overview
  • 8 - Navigating Maya Understanding 3D Space
  • 9 - Transform Tools
  • 10 - Saving Maya File Types
  • 11 - Maya Project Folders
  • 11 - Section2-05-MatchingExercise.zip
  • 12 - Movement Spaces
  • 13 - PrimitiveTree-Example.zip
  • 13 - Primitive Modeling
  • 14 - Groups
  • 14 - Section2-08.zip
  • 15 - Material Basics
  • 15 - Section2-09.zip
  • 16 - Section2-10.zip
  • 16 - Set Construction
  • 17 - Locking the Shot Cam
  • 17 - Section2-11.zip
  • 18 - Maya Lighting Basics
  • 18 - Section2-12.zip
  • 19 - Rendering Basics

  • 3 - Introduction to the 3D Pipeline Ball project
  • 20 - Ball Project Overview
  • 21 - 3DPipeline-HandOut.pdf
  • 21 - 3D Pipeline Overview
  • 22 - Introduction to Photoshop
  • 22 - VectorCharacter-LectureExample.zip
  • 23 - Maya Project Folder Set Up
  • 24 - Ball-Color-LectureExample.zip
  • 24 - Texturing Basics
  • 25 - Ball-Bump-LectureExample.zip
  • 25 - Bump Maps
  • 26 - Ball-Specular-LectureExample.zip
  • 26 - Specular Maps
  • 27 - Ball-Gloss-LectureExample.zip
  • 27 - Gloss Eccentricity
  • 28 - Animation Basics
  • 29 - Rigging Basics Pivot Points Hierarchies
  • 30 - Rigging Basics Set Driven Key SDK
  • 31 - Display Layers
  • 32 - Ball-Rig-01-InstructorAsset.zip
  • 32 - References Test Animations
  • 33 - Animation Graph Editor
  • 34 - 12PrinciplesOfAnimation-HandOut.pdf
  • 34 - 12 Principles of Animation Overview
  • 35 - Animation Shot Set Up
  • 36 - Pose to Pose Extremes Key Frames
  • 37 - Pose to Pose Breakdowns
  • 38 - Animation Curve Refinement
  • 39 - Creating a Playblast
  • 40 - Lighting Batch Rendering
  • 40 - Section3-Project-LectureExample.zip
  • 41 - After Effects Basics Project Set Up
  • 41 - BallBounceAnimation-ImageSequence.zip
  • 42 - Working with Audio
  • 43 - Rendering with Adobe Media Encoder

  • 4 - Introduction to Hierarchy Animation Robot Project
  • 44 - Robot Project Overview
  • 45 - Project Directory Set Up
  • 46 - Basic Character Modeling for Animation
  • 46 - RobotModel-01.zip
  • 47 - Modeling for Rigging
  • 47 - RobotModel-02.zip
  • 48 - Rendering with Arnold Basics
  • 49 - Renderer Specific Lights
  • 50 - PBR Material Basics
  • 50 - RobotModel-03.zip
  • 51 - Arnold Render Quality
  • 52 - Laying out UVs
  • 52 - RobotModelTexturing-01.zip
  • 53 - Reference Board Creation
  • 54 - Color BlockIn
  • 55 - Metalness Map
  • 56 - Roughness Map
  • 57 - 4-13.zip
  • 57 - Color Detail Pass
  • 58 - Texture Clamping Texture Adjustments
  • 59 - 4-15.zip
  • 59 - Integrating Grunge Details
  • 60 - 4-16.zip
  • 60 - Bump Map Creation
  • 61 - 4-17.zip
  • 61 - Normal Maps
  • 62 - 4-18.zip
  • 62 - Emissive Map Creation
  • 63 - RobotModel-TurnTable-01.zip
  • 63 - Turn Table Set Up
  • 64 - Rendering Arnold Image Sequences
  • 65 - Modeling Scene Clean Up
  • 65 - RobotModel-FINAL.zip
  • 66 - Gem Creation
  • 66 - treasure-modeling.zip
  • 67 - Tileable Texture Creation
  • 67 - sand-tiles.zip
  • 68 - Blocking In The Shot
  • 69 - Geometric Components
  • 70 - Soft Select
  • 71 - Set Optimization
  • 71 - ShotSetUp-04.zip
  • 72 - Animation Hierarchies
  • 72 - Robot-Rig-01.zip
  • 73 - Creating Branching Hierarchies
  • 73 - Robot-Rig-02.zip
  • 74 - Parent Constraints
  • 75 - Control Curve Placement
  • 75 - Robot-Rig-03.zip
  • 76 - Control Rig Set Up
  • 76 - Robot-Rig-04.zip
  • 77 - Global Scale
  • 77 - Robot-Rig-05.zip
  • 78 - Rig Display Layers
  • 78 - Robot-Rig-06.zip
  • 79 - Rig Color Coding
  • 79 - Robot-Rig-07.zip
  • 80 - Restricting the Controls
  • 80 - Robot-Rig-08.zip
  • 81 - Prop Rig
  • 81 - treasure-FINAL-Rig-Version01.zip
  • 82 - Rig Test Animation
  • 83 - StoryBoard-HandOut.pdf
  • 83 - Story Boarding
  • 83 - robotstoryboard-01.zip
  • 84 - RobotAnimation-01.zip
  • 84 - Staging the Shot
  • 85 - Key Frame Identification
  • 86 - Animation Block In Pass
  • 86 - RobotAnimation-01-02.zip
  • 87 - Breakdowns and Inbetweens
  • 87 - RobotAnimation-01-06.zip
  • 88 - Animation Curve Refinement
  • 88 - RobotAnimation-01-10.zip
  • 89 - Moving Holds
  • 89 - RobotAnimation-01-14.zip
  • 90 - Animation Offsets Overview
  • 91 - Animation Offsets Application
  • 91 - RobotAnimation-01-15.zip
  • 92 - Playblast Review
  • 93 - AOV Set Up
  • 94 - Custom AOV Set Up
  • 94 - RobotAnimation-01-RenderingFile.zip
  • 95 - Working With Multipass EXP
  • 96 - Multipass EXR Render Sequence
  • 97 - Checking The Image Sequence
  • 97 - Robot-SampleSequence.zip
  • 98 - Post Production
  • 99 - Blooming
  • 100 - Atmospheric Depth Of Field
  • 101 - Depth Of Field DOF
  • 102 - Light Wrap
  • 103 - Exploring Color Grading Effects
  • 104 - Motion Blur
  • 105 - Progress Break Down
  • 106 - Audio Creation Foley
  • 106 - Unedited-SoundFiles.zip
  • 107 - Audio Implementation Mastering
  • 107 - Edited-SoundFiles.zip
  • 108 - Animating Audio Final Mastering
  • 109 - Final Rendering

  • 5 - Introduction to 3D Modeling
  • 110 - Final Project Overview
  • 111 - 3D Modeling Methods Project Folder Creation
  • 112 - BasicComponentsofGeometricObjects-HandOut.pdf
  • 112 - Basic Components of Geometric Objects
  • 113 - Sub Division Smooth Preview
  • 114 - Edge Loop
  • 115 - Extrude Tool
  • 116 - Jar-LectureExample.zip
  • 116 - Modeling Process Jar
  • 117 - Desk Modeling Process Image Planes Set Up
  • 117 - ModelingReferences.zip
  • 118 - Desk Modeling Process Block In
  • 119 - Bevel Tool
  • 120 - Adding Holding Edges
  • 121 - Desk-Modeling-FINAL.zip
  • 121 - Scene Clean Up
  • 122 - Incubator Model Block In
  • 123 - Duplicate Special Radial Duplication
  • 124 - Incubator Bed
  • 125 - Adding Holding Edges With Bevels
  • 126 - Incubator Scene Clean Up Finished Touches
  • 126 - incubator-modeling-FINAL.zip
  • 127 - Topology For Deformation
  • 128 - Character Image Plane Set Up
  • 129 - Modeling The Egg Shape
  • 130 - Modeling The Tail
  • 131 - Leg Topology Overview Planning
  • 132 - Modeling The Leg Foot Base
  • 133 - Modeling The Leg Toes
  • 134 - Connecting The Toes Target Weld
  • 135 - Modeling The Leg Claws
  • 136 - Modeling The Leg Leg
  • 137 - Mirroring File Cleanup
  • 137 - egg-modeling-FINAL.zip

  • 6 - Introduction to UV
  • 138 - UV Tool Overview
  • 139 - Methods For Unwrapping Geometric Shapes
  • 140 - Jar UV Creation
  • 140 - Jar-UV.zip
  • 141 - Desk UV Creation
  • 142 - UV Transfering
  • 143 - Desk Door Handle UVs
  • 144 - Checking UV Grain Direction
  • 144 - Desk-UV-FINAL.zip
  • 145 - Incubator UV
  • 146 - Incubator Glass UV
  • 147 - Incubator Interior UV Creation
  • 147 - incubator-UV-FINAL.zip
  • 148 - Character UVs
  • 148 - egg-UV-FINAL.zip

  • 7 - Introduction To Texturing
  • 149 - Texture Reference Board Creation
  • 150 - HDRI IBL For Texture Previewing
  • 151 - Desk Base Color
  • 152 - Desk Height Map Normals
  • 153 - Desk Roughness
  • 154 - Desk Integrating Photo Textures
  • 155 - Desk Grunge Pass
  • 155 - Desk-helpermaps-Example.zip
  • 156 - Desk File Clean Up
  • 156 - Desk-ExampleTextures.zip
  • 157 - Incubator Base Texture
  • 158 - Incubator Sourcing Base Materials
  • 159 - Incubator Emissive Map
  • 160 - Incubator Helper Maps
  • 160 - Incubator-helpermaps.zip
  • 161 - Incubator Edge Wear
  • 162 - Incubator Grunge Pass
  • 163 - Incubator Look Development
  • 163 - Incubator-ExampleTextures.zip
  • 164 - Egg Character UV Seams
  • 165 - EggCharacter-BakedUtilities.zip
  • 165 - Egg Character Utility Map Creation
  • 166 - Egg Character Seamless Texture Creation Skin
  • 167 - EggCharacter-BakedColor.zip
  • 167 - Egg Character Seamless Texture Creation Egg
  • 168 - Egg Character ID Map
  • 169 - Egg Character Texture Document Set Up
  • 170 - Egg Character Base Color
  • 171 - Egg Character Egg Crack Creation
  • 172 - Egg Character Normal Map
  • 173 - Egg Character Roughness Map
  • 174 - Egg Character Additional Color Information
  • 175 - EggCharacter-Textures.zip
  • 175 - Egg Character Render Check Scene Clean Up
  • 176 - EggUnhatched-Textures.zip
  • 176 - Egg Character Unhatched Texture Set
  • 177 - Jar Materials
  • 178 - Floor Wall Materials

  • 8 - Introduction to Character Rigging
  • 179 - Project Rig Overview Egg Character Rig
  • 180 - Joint Placement
  • 181 - Joint Orientation
  • 182 - Joint Mirroring
  • 183 - EggCharacter-JNTS.zip
  • 183 - Proxy Rig
  • 184 - Controller-Curve-Collection.zip
  • 184 - Control Curve Collection
  • 185 - Control Placement
  • 186 - Forward Kinematic Systems FK
  • 187 - Character FK Control Set Up
  • 188 - Root Hip Controls
  • 189 - Inverse Kinematic Systems IK
  • 190 - IK Leg Set Up
  • 191 - IK Stabilizers
  • 192 - IK Pole Vectors
  • 193 - Toe Controls
  • 194 - Reverse Foot Set Up
  • 195 - Reverse Foot Custom Attributes
  • 196 - Foot Roll
  • 197 - Toe Twist
  • 198 - Heel Twist
  • 199 - Banks
  • 200 - Toes Control
  • 201 - Hierarchy Organization
  • 202 - Control Rig Clean Up Organization
  • 202 - EggCharacterRig-CTRLS.zip
  • 203 - Skin Rig Control Rig Files
  • 204 - Weight Painting Basics
  • 205 - Weight Painting Blockin
  • 206 - Skin Weight Mirroring
  • 207 - Range Of Motion Docuemnt
  • 208 - Weight Painting Refinement
  • 209 - Final Skin Mirroring
  • 210 - Binding The Unhatched Egg
  • 211 - EggCharacterRig-SKIN.zip
  • 211 - Skin File Clean Up
  • 212 - Combing The Rigs
  • 213 - Global Scale
  • 214 - EggCharacterRig-FINAL.zip
  • 214 - Geo Type Toggle

  • 9 - Introduction To Character Animation
  • 215 - WalkCycle-HandOut.pdf
  • 215 - Walk Cycle Overview Animation Test File Set Up
  • 216 - Walk Cycle Contact Pose
  • 217 - Walk Cycle Passing Pose
  • 218 - Walk Cycle Down Pose
  • 219 - Walk Cycle Up Pose
  • 220 - Walk Cycle Animation Curve Refinement
  • 221 - Cycling In The Graph Editor
  • 222 - Walk Cycle Walk Forward
  • 223 - Story Boarding The Final Project
  • 223 - thehatching.zip
  • 224 - ScienceRoomSet-01.zip
  • 224 - Set Construction
  • 225 - ScienceRoomSet-02.zip
  • 225 - Set Dressing
  • 226 - Referencing The Character
  • 227 - Establishing Shot
  • 227 - LabAnimation-EstablishingShot-01.zip
  • 228 - Camera Animation
  • 228 - LabAnimation-EstablishingShot-02.zip
  • 229 - Animation Block In
  • 229 - LabAnimation-EstablishingShot-03.zip
  • 230 - Inbetweens Breakdowns
  • 230 - LabAnimation-EstablishingShot-05.zip
  • 231 - Egg Shell Modeling
  • 231 - LabAnimation-EstablishingShot-06.zip
  • 232 - LabAnimation-EstablishingShot-08.zip
  • 232 - Shatter Script
  • 233 - Egg Shard Animation
  • 233 - LabAnimation-EstablishingShot-09.zip
  • 234 - Character Animation Refinement
  • 234 - LabAnimation-EstablishingShot-11.zip
  • 235 - Background Egg Refinement
  • 236 - Egg Shard Refinement
  • 236 - LabAnimation-EstablishingShot-13.zip
  • 237 - Play Blast

  • 10 - Final Lighting Rendering Compositing Audio
  • 238 - LightConcepting-ExampleFiles.zip
  • 238 - Light Concepting
  • 239 - Light Linking
  • 240 - Scene Lighting
  • 241 - Light Editor
  • 242 - AOV Set Up
  • 243 - Render Layer Basics
  • 244 - LabAnimation-RenderScene.zip
  • 244 - Rendering Settings Calibrations
  • 245 - Final Sequence Render
  • 245 - InteriorElements-LOW.zip
  • 245 - masterLayer.zip
  • 246 - Render Check
  • 247 - Color Grading
  • 248 - Blooming
  • 249 - Depth Of Field DOF
  • 250 - Color Augmentation
  • 251 - Motion Blur
  • 252 - Sourcing Sound
  • 253 - Adding Sound Effects
  • 254 - Final Render

  • 11 - Portfolio Construction
  • 255 - 3DPortfolio-HandOut.pdf
  • 255 - Online Portfolio Creation Artstation
  • 256 - Character Turn Table Rendering
  • 257 - Wireframe Rendering
  • 258 - Turn Table Composite
  • 259 - Render Layers For Multiple Turn Table Renders
  • 260 - Artstation Portfolio Creation
  • 261 - Course Conclusion.html
  • 189,000 تومان
    بیش از یک محصول به صورت دانلودی میخواهید؟ محصول را به سبد خرید اضافه کنید.
    افزودن به سبد خرید
    خرید دانلودی فوری

    در این روش نیاز به افزودن محصول به سبد خرید و تکمیل اطلاعات نیست و شما پس از وارد کردن ایمیل خود و طی کردن مراحل پرداخت لینک های دریافت محصولات را در ایمیل خود دریافت خواهید کرد.

    ایمیل شما:
    تولید کننده:
    شناسه: 35014
    حجم: 41294 مگابایت
    مدت زمان: 3131 دقیقه
    تاریخ انتشار: ۱۱ اردیبهشت ۱۴۰۳
    دسته بندی محصول
    طراحی سایت و خدمات سئو

    189,000 تومان
    افزودن به سبد خرید