1. 003_Adding the reference image
2. 004_Start modeling the handle
3. 005_Creating the low poly shape of the handle
4. 006_Using Bevel to define the edges sharpness
5. 007_Finishing one side of the handle
6. 008_Creating metal plate under the handle
7. 009_Creating the handle ring
8. 010_Creating the plate holder step one
9. 011_Creating a crack for the blade
10. 012_Creating the nail nick
11. 013_Creating the release button
12. 014_Using bevel modefire on the nail nick and the release button.
13. 015_Creating the blade and mirror the nail nick
14. 016_Adding holes for the pivot circle
15. 017_Creating the lock button hole
16. 018_Creating the screws holes
17. 019_Creating the lock button and the screws
18. 020_Adding new holes to the grip blade
19. 021_Working on the other side of the grip and make it ready
20. 022_Creating the pocket clip
21. 023_Fixing some shading issue using Data Transfer modifier
22. 024_Setting up the scene and adding an HDRI image with a light source
23. 025_Creating a material for the ground
24. 026_Creating material to the handle
25. 027_Creating radial brushed metal material
26. 028_Creating brushed material for the blade and the blade holder
27. 029_Creating material to the pocket clip and for the screws
28. 030_Adding edge wear for the handle
29. 031_Adding edge wear for the other parts
30. 032_Adding Blender logo to the blade
31. 033_Preparing the environment and the lights to render the first image
32. 034_Render the final image