01. Introduction
02. Before you start
03. Start modeling the head of the black hornet drone
04. Modeling the head we will use subdivision surface
05. Adding more edges and make the mesh sharper
06. Using mirror mod and creating the side holes by using the loop tool
07. Finalizing the head modeling
08. Starting with the body learn how to use bool tool
09. Using the bool tool to create the side body holes
10. Modeling the body adding edges to make the shape sharper
11. Finalizing the body and adding mirror modifier
12. Extruding some faces on the side of the mesh
13. Adding holes to the side of the mesh
14. Finalizing the body mesh and make some tweaking
15. Starting with the tail part1
16. adding some edge loop and fixing some problems part2
17. Making the tail ready for the subdivision surface part3
18. Working on the back rotor
19. Making some adjustments to the tail
20. Finishing the back rotor
21. Creating the battery holder
22. Starting with the battery
23. Creating the Battery lock
24. Starting with the big rotor
25. Creating the rotor joint
26. Making some tweaking and starting to create the feather
27. Creating the big rotor feather
28. Adding screws and creating the barcode base with some editing
29. Illuminating the scene with an HDRI image
30. Creating the first material
31. Creating material to the body and the rotor
32. Creating carbon fiber material for the rotor feathers
33. Creating a chroom material to the back rotor
34. Creating the camera lenses material and the glass shield
35. Creating a stand to the Black Hornet
36. Unwrapping and adding carbon fiber material to the stand
37. Adding the Barcode
38. Link objects to the Empties
39. Creating simple rig to the black hornet
40. Adding constraint to small rotor
41. Setting up the environment and make a quick render with Cycles
42. Fixing the ground Roughness and make another render
43. Adding a Gradient node to make the background darker
44. Adding motion blur and making the final shot