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Blender 3D for Beginners Complete Modeling & Texturing guide

سرفصل های دوره

Learn Blender from scratch: 3D modeling, texturing, and material creation with practical exercises and a final project.


Section 1 - Introduction
  • 1 1-1 Instructor presentation
  • 1-5 Important links of the course.pdf
  • 2 1-2 Course presentation
  • 3 1-3 Lets talk about Blender
  • 4 1-4 Version and requirements
      1-6 Downloadable resources
    • Blender-Files.rar
    • Referentes-rana.rar
    • Referent-and-concepts.rar
    • Renders.rar
    • Shortcuts.pdf

  • Section 2 - Fundamentals
  • 7 2-1 Interface and workspaces
  • 8 2-2 Navigation in the 3D view
  • 9 2-3 Overlays and viewpor shading
  • 10 2-4 Selection, visibility and collections
  • 11 2-5 Object creation and deletion
  • 12 2-6 Basic transformation
  • 13 2-7 The edit mode
  • 14 2-7A Selection shortcuts in edit mode
  • 15 2-8 Tools in the edit mode
  • 16 2-9 Aditional tools in edit mode
  • 17 2-10 The modifiers
  • 18 2-11 Important addons
  • 19 2-12 Shortcuts and interface customization
  • 20 2-13 The online manual
  • 21 2-14 The materials
  • 22 2-15 Creating a scene to render our models

  • Section 3 - Organic Modeling
  • 23 3-1 Introduction to organic modeling
  • 24 3-2 Modeling ceramic crockery
  • 25 3-3 Practical exercise 1 Piggy Bank
  • 26 3-4 Practical exercise 2 Wizard hat
  • 27 3-5 Practical exercise 3 Hamburger

  • Section 4 - Hard Surface Modeling
  • 28 4-1 Introduction to Hard- surface modeling
  • 29 4-2 Boolean operations
  • 30 4-3 Modeling with booleans
  • 31 4-4 Tips and tricks for Hard-surface
  • 32 4-5 Practical exercise 1 Sword with gem
  • 33 4-6 Practical exercise 2 Headphones
  • 34 4-7 Practical exercise 3 Motorcycle helmet

  • Section 5 - Creative Modeling With Modifiers
  • 35 5-1 Array modifier and simple deform
  • 36 5-2 Array modifier and radial screw
  • 37 5-3 Array modifier and curves
  • 38 5-4 Screw modifier
  • 39 5-5 Shrinkwrap modifier and solidify
  • 40 5-6 Wireframe modifier
  • 41 5-7 Skin modifier
  • 42 5-8 Surface deform modifier

  • Section 6 - Digital Sculpting
  • 43 6-1 Basic aspects
  • 44 6-2 The sculpting brushes
  • 45 6-3 The masks in the sculpt mode
  • 46 6-4 Brush configurations
  • 47 6-5 Sculpting methods in Blender
  • 48 6-6 Practical approach Chess horse
  • 49 6-7 Practical exercise 1 Kitten
  • 50 6-8 Practical exercise 2 Anvil
  • 51 6-9 Practical exercise 3 Stylized Skull

  • Section 7 - Material Creation
  • 52 7-1 The procedural textures
  • 53 7-2 The mixing nodes
  • 54 7-3 Preparing a consisten lighting
  • 55 7-4 The principled BSDF node
  • 56 7-5 Creating a professional Hard-surface material
  • 57 7-6 Creating a professional Organic material
  • 58 7-7 Advanced material examples
  • 59 7-8 The compositor

  • Section 8 - Proyecto Final
  • 60 8-0 Analysis and planning
  • 61 8-1 Body blocking
  • 62 8-2 Clothes blocking
  • 63 8-3 Clothes refinement
  • 64 8-4 body refinement
  • 65 8-5 Ropes
  • 66 8-6 Woven backpack
  • 67 8-7 Sleeping bag
  • 68 8-8 Staff and lamp
  • 69 8-9 Arm rig
  • 70 8-10 Stone base
  • 71 8-11 Texturing the clothes
  • 72 8-12 Texturing the accesories
  • 73 8-13 texturing the skin and eyes

  • Section 9 - Epilogue
  • 74 Very important video
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