1 -Game Environment 1 - Base Mesh
2 -Game Environment 2 - Adding the Walking Path
3 -Game Environment 3 - Adding Cracks
4 -Game Environment 4 - Adding Up Hills
5 -Game Environment 5 - Final Tweakings to the Game Environment Base
6 -Game Environment 6 - Design Wood Bridge I
7 -Game Environment 7 - Wood Barrier
8 -Game Environment 8 - Bridge II
9 -Design Environment Assets - Modeling Plants
10 -Design Environment Assets - Modeling Mushrooms
11 -Design Environment Assets - Modeling Rocks
12 -Design Environment Assets - Modeling Wood Trunk
13 -Scatter Assets in Game Environment using Particles System
14 -Unwrapping Game Environment
15 -Texture Painting Game Environment using Rocks, Mud & Grass Textures
16 -Bake & Export Game Environment as FBX