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Mastering Motion with Howard Wimshurst

سرفصل های دوره

01. Introduction
  • 01. Mastering Motion Introduction
  • 2. USEFUL RESOURCES.docx
  • 03. Understanding the teachable Interface
  • 04. Course Curriculum introduction
  • 5. Staying on Schedule (Lesson plans, emailed directly to you).docx
  • 6. Join our private Discord.docx
  • 07.1 TVPaint 20% Discount
  • 7. TVPaint 20% Discount.txt
  • 8. The Way of the Professional Animator (extra course).docx

  • 02. Mastering Drawing
  • 01. Refreshing your Drawing Principles - seminar collection.zip
  • 02. Big Medium Small
  • 03. Creating animation-Friendly Designs
  • 04. Finding your Natural Hand Motion
  • 05. Simplification And Caricature
  • 06-0. Simplification Assignment
  • 6-1. Simplification Assignment.docx
  • 07. Accuracy-Aesthetics-Character (Concept)
  • 08. Studying the Masters of Illustration
  • 09. Group Feedback recording (part 1)
  • 10. Group Feedback recording (part 2)

  • 03. Mastering Animation - Part 1
  • 02. How to train the principles
  • 03. Chapter Introduction
  • 03. Mastering Animation - Part 1.zip
  • 04. Inbetweening And Easing
  • 05. Expressing Emotion with Motion (Demo+Assignment)
  • 06. Air Currents Demo
  • 07. Curling Lines
  • 08. Shockwaves 1 - Perspective Recap
  • 09 Shockwaves 2 - Launching a Rocket - Part 1
  • 10 Shockwaves 3 - Launching a Rocket - Part 2
  • 11 Shockwaves 4 - Ring Demonstration

  • 04. Mastering Animation - Part 2
  • 01. The Power of Strobing
  • 02. The Power of Wave Motion 1
  • 2. The Power of Wave Motion 1.zip
  • 03. The Power of Wave Motion 2
  • 04. Wave Motion ASSIGNMENT
  • 05. The Power of Wave Motion 3
  • 06. The Power of Wave Motion 4
  • 07. The Power of Wave Motion 5
  • 08. The Power of Wave Motion 6
  • 09. The Power of Wave Motion 7
  • 10. Mastering Animation - Student Feedback Discussion Recording

  • 05. How are you finding the course
  • Leave a testimonial.txt

  • 06. Reference Process - Part 1
  • 01. My Reference Process - Step 1 Explained
  • 02. My Reference Process - Step 2 Explained
  • 03. My Reference Process - Step 3 (Demo)
  • 04. My Reference Process - Step 4 Explained
  • 05. My Reference Process - Step 5 Explained
  • 06. Level 1 Referencing Explained
  • 06. Reference Process - Part 1.zip
  • 07. Level 1 Reference Demo - Drawing the poses
  • 08. Level 1 Reference Demo - Animating The Poses
  • 09. Level 1 Reference Demo - Retiming The Poses
  • 10. Level 1 ASSIGNMENT BRIEFING

  • 07. Reference Process - Part 2
  • 01 Level 2 Referencing Explained
  • 02 Level 2 Reference - Capturing the Poses
  • 03 Level 2 Reference - 3D Visualization
  • 04 Level 2 Reference - Anatomy Pass And Keyframing
  • 05 Level 2 Reference - Timing The Animation
  • 06 Level 2 Reference - Vortex Aftermath Effect
  • 07 Level 2 Reference - Abstract Vortex Effect
  • 08 Level 2 ASSIGNMENT BRIEFING
  • 8 Level 2 ASSIGNMENT BRIEFING.zip
  • 09 Level 3 Referencing Explained
  • 10 Level 3 Reference Demo - Imagining key drawings
  • 11 Bonus- Adapt to any Drawing Style 1
  • 12 Bonus- Adapt to any Drawing Style 2
  • 13 Bonus- Adapt to any Drawing Style 3

  • 08. Hand-Drawn Camera Movement - Part 1
  • 00) 2D over 3D- Why
  • 01) Lets Make a 3D Swarm (Demo)
  • 02) Remember This when Making Arcs in Perspective
  • 03) My Camera Movement Methods
  • 04-1) Guide to Buying A DSLR Camera
  • 04-2) Bonus - The Exposure Triangle Concept
  • 05) Focal Lengths Explained
  • 06) A Simple Exercise for Learning Vanishing Points- Focal lengths- Vp Cube
  • 07) Spatial Vs Screen Movement - This Changes EVERYTHING!
  • 08) The Essential Principles Of Parallax
  • 08. Hand-Drawn Camera Movement - Part 1.zip
  • 09) Example - Chad Rivera
  • 10) Exercise- 3D Cube Rotation Warm Up
  • 11) Which Camera Move is the Hardest
  • 12) Multiplane Vs Frame By Frame Technique
  • 13) Example File - Hey Tim

  • 09. Hand-Drawn Camera Movement - Part 2
  • 01. Window Jump 1 - Crazy References That Inspired Me
  • 02. My Corridor Experiments Reveal How Parallax Works
  • 03. Window Jump 2 - Trucking, Panning, Pedestalling - All at Once!
  • 04. How the Rapid Dolly In Works
  • 05. Window Jump 3 - Rapid Dolly In
  • 06. Window Jump 4 - Rapid Dolly In
  • 07. Window Jump 5 - Arcing Around A Man in Freefall
  • 08. Window Jump 6 - Give that Man a Sword!
  • 09. Window Jump 7 Animating Buildings in Perspective
  • 10. Why Perspective Warp Is Over-Powered
  • 11. Window Jump 8 Animating buildings in Perspective
  • 12. Window Jump 9 Adding The Moving Background
  • 13. Window Jump 10 My Secret Weapon For Natural Camera Movement
  • 14. Window Jump 11 Shattering Glass Fx Animation Process
  • 15. Window Jump 11 - Summary Diagrams!
  • 15. Window Jump 11 - Summary Diagrams!.zip

  • 10. Hand-Drawn Camera Movement - Part 3
  • 01. Hand Drawn Camera Movement ASSIGNMENT
  • 02. Reference Study 1 - Navigating a 3D Landscape
  • 03. Reference Study 2 - Learning from FPV Drones
  • 04. Reference Study 3 - Drawing the Body in 3D
  • 05. Scene Study 1 - Violent Panning in The Shining
  • 06. Scene Study 2 - Subjective camerawork in Taxi Driver
  • 07. Scene Study 3 - Energetic editing in Goodfellas
  • 08. Scene Study 4 - Sublime set layout in Parasite
  • 09. Scene Study 5 - A beautiful experience in Mar Adentro
  • 10. Hand-Drawn Camera Movement - Part 3.zip

  • 11. Combat Choreography
  • 01 Combat Choreography
  • 02 Elements Of Combat
  • 03 Observing Real Combat
  • 04 Real Vs Entertainment in Combat
  • 05 Animating Combat from Reference 1
  • 06 Animating Combat from Reference 2
  • 07 Animating Combat from Reference 3
  • 08 The Most Important Name in Fight Choreography
  • 09 ASSIGNMENT 1 - Drawing fight poses
  • 10 Drawing combat poses from imagination (Demo)
  • 11 ASSIGNMENT 2 - Linking fight poses
  • 11. Combat Choreography.zip
  • 12 ASSIGNMENT 3 - Creating context
  • 13 Sword Fight 1 - When Swords Collide
  • 14 Sword Fight 2 - Controlling Intensity vs Rest
  • 15 Sword Fight 3 - Moving Characters Into Place
  • 16 Sword Fight 4 - Jumping to the ending
  • 17 Sword Fight 5 - Overstate, then dial it back
  • 18 Sword Fight 6 - Key Take Aways
  • 19 My Favorite Reference Sources for Combat

  • 12. Character Animation - Pre-production
  • 01 Introduction to Character Animation
  • 02 Character Assignment 1 - (Head Turn)
  • 03 How to Prepare Your Reference Footage
  • 04 Studio Design Vs Indie Design
  • 05 Character Design Industry Example- Your Name
  • 06 Character Design Industry Example- Spirited Away
  • 07 Base A Character On A Real Life Person
  • 08 Cutting Corners in Character Design (the Indie Method)
  • 09 Character Assignment 2 - (Expression Change)
  • 10 Premiere Editing Tutorial 1
  • 10 Premiere Editing Tutorial 2
  • 11 Premiere Editing Tutotial 2
  • 12 Preparing And Shooting Reference Footage
  • 12. Character Animation - Pre-production.zip
  • Instructions - how to load shortcut keys

  • 13. Character Animation - Production
  • 01 Character Animation ASSIGNMENT briefing
  • 02 ASSIGNMENT - Imagining situations for the audio
  • 03 Production 1A - Placing Your Keyframes
  • 04 Production 1B - Drawing Your Keyframes
  • 05 Isolating Important Parts of Movement
  • 06 Moving Fast And Loose
  • 07 Mouth Shapes And Facial Animation
  • 08 Drawing the Eyes to Express Emotion
  • 09 Lip Sync Timing EXERCISE (Tvpaint)
  • 10 Lip Sync (applied in a real scenario)
  • 11 Buddy ASSIGNMENT - the art of collaboration!
  • 12 Preparing Your File For an Inbetweener
  • 13 Communicating With Your Inbetweener (Demo)
  • 13. Character Animation - Production.zip
  • 14 Communicating Through OBS Screen-Share
  • 15 Sharing Files With Your Inbetweener
  • 16 Character 1 Animation Process Recap
  • 17 Character 2 Animation Process Recap
  • 18 My Trace and Move Method for solid for Inbetweens
  • 19 Favoring (Preferencing) Your Inbetweens
  • 20 Breathing Poses - make your characters come alive
  • 21 Conclusion-Character Performance Breakdowns

  • 14. Character animation - post production
  • 01 How I Test Colours In Photoshop
  • 02 Importing The Color Choices Into Tvpaint
  • 03 Shading And Coloring In Tvpaint
  • 04 Environmental Animation (Show Result)
  • 05 Moving Layers Into After Effects
  • 06 Auto-Inbetweening The Grass (Interpolation)
  • 07 Simple Camera Movement In After Effects
  • 08 Color Grading The Animation
  • 09 Adding Sound Effects 1
  • 10 Adding Sound Effects 2
  • 11 Designing Sound
  • 12 GOAT Character Acting Performances (Lecture-study)

  • 15. Ending
  • Help with a testimonial.docx
  • Parting Advice Conclusion.docx
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