24 - Introduction And Set Up
25 - Item System
26 - Creating The 3D Pickup Widget
27 - Creating The Inventory Item and Inventory Widgets
28 - Creating The Stat Widgets
29 - Creating The Inventory Type Widgets
30 - Creating The Overencumbered Widget
31 - Setting Up The Inventory Menu Functions And Variables
32 - Character Input Mapping
33 - Character Initializing Widgets And Getting The Closest Item
34 - Character Finishing The Character
35 - Inventory Design Inventory Section
36 - Inventory Design Description Section
37 - Inventory Design Bottom Section
38 - Inventory Functionality Keyboard Or Gamepad Function
39 - Inventory Functionality Add Item
40 - Inventory Functionality Populate Inventory
41 - Inventory Functionality Update Weight
42 - Inventory Functionality Set Favorite
43 - Inventory Functionality Drop Item
44 - Inventory Functionality Click Inventory Item Button
45 - Inventory Functionality Change Inventory Type
46 - Inventory Functionality Open Inventory Function
47 - Inventory Functionality Finishing The Main Inventory
48 - 3D Item
49 - Debugging
50 - Populating The World