00. Preview
01. Introduction
02. Creature Design in Krita
03. Low-Resolution Model in Maya
04. Medium-Resolution Model
05. High-Resolution Skin Sculpt in ZBrush
06. High-Resolution Costume Modeling
07. Topology & UVs in Maya
08. Solaris Basic Setup & Shading Eyes
09. Basic Groom in Houdini
10. Preparing Files for Texture Baking in Substance Painter
11. Skin Texturing & Look Dev
12. Crown Texturing & Look Dev
13. Costume Look Dev & Asset Turntables
14. Posing, Rendering & Compositing Final Images