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Unreal Engine 5 Blueprint Scripting Masterclass, Create GTA5

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Learn everything about Unreal Engine 5 and blueprint scripting (create GTA5 style game from scratch)


1. Introduction
  • 1. Introduction

  • 2. Unreal Engine 5 Basics
  • 1. Introduction to Unreal Engine 5
  • 2. Installing UE5
  • 3. First Project in UE5
  • 4. User Interface
  • 5. Navigation in UE5
  • 6. Viewport Settings
  • 7. Creating and Transforming Objects
  • 8. Post Process Volume
  • 9. Materials
  • 10. Textures
  • 11. Static Mesh
  • 12. Lights
  • 13. Lumen
  • 14. Landscape
  • 15. Landscape Material
  • 16. Megascans
  • 17. Foliage

  • 3. Unreal Blueprint scripting basics
  • 1. Introduction to blueprints
  • 2. Level blueprint
  • 3. Blueprint Class
  • 4. Blueprint Components
  • 5. Event Graph
  • 6. Functions
  • 7. Variables
  • 8. Cheat Sheet
  • 9. Nodes
  • 10. Creating Nodes
  • 11. Construction Script

  • 4. Creating Game City
  • 1. Creating blank project
  • 2. Drawing city map
  • 3. Landscape and Water
  • 4. Skysphere
  • 5. Adding Roads
  • 6. Setup City Buildings

  • 5. Shooter Player
  • 1. Setup Map
  • 2. Base Character Blueprint
  • 3. Setup Player Character
  • 4. Player Movement
  • 5. Looking Around
  • 6. Animation Blueprint
  • 7. Blend Space
  • 8. Set Speed and Direction
  • 9. Calculate running speed
  • 10. Walk - Run
  • 11. Weapon Class
  • 12. Can pickup weapon
  • 13. Enumeration
  • 14. Pickup Weapon
  • 15. Attach Weapon to character
  • 16. Pistol Animation
  • 17. Pickup Function
  • 18. Rifle and Sniper
  • 19. Weapon Equip
  • 20. Equip Pistol
  • 21. Unequip other weapons
  • 22. Switching Weapons
  • 23. Shoot Event
  • 24. Structure
  • 25. Line Tracing
  • 26. Character Hit Effect
  • 27. Send and recieve damge
  • 28. Health and Death
  • 29. Curren Ammo
  • 30. Reloading Ammo
  • 31. Setup Rifle
  • 32. Aiming
  • 33. Setup Sniper
  • 34. Animation Montage
  • 35. Fire animation and Hit reaction

  • 6. Game UI
  • 1. Widget Blueprint
  • 2. Weapon Icons
  • 3. Pickup BG color
  • 4. Update Weapon info
  • 5. Nodes Arrangement
  • 6. Healthbar
  • 7. Enemy Healthbar
  • 8. Sniper Aiming

  • 7. AI Enemy
  • 1. Setup Alien Character
  • 2. Setup AI controller
  • 3. Spawn Enemy Gun Actor
  • 4. Find Random locations for AI
  • 5. Chase player task
  • 6. Shooting task
  • 7. Behavior Tree Services
  • 8. Disable player input

  • 8. AI people
  • 1. Setup people character
  • 2. Setup AI controller
  • 3. Find Patrol Point
  • 4. Increament Patrolling points index
  • 5. Walk - Run

  • 9. Chaos Cars
  • 1. Setup Cars
  • 2. Setup Wheels
  • 3. Torque Curve
  • 4. Setup Input
  • 5. Vehicle Animation Blueprint

  • 10. AI Cars
  • 1. Self Driving Cars
  • 2. Path Actor (Spline)
  • 3. Stop - Go
  • 4. Stop the car if there is something
  • 5. Setup traffic light actor
  • 6. Setup Lighting
  • 7. Traffic light duration
  • 8. Red - Green and Orange lights
  • 9. Traffic light to stop the car
  • 10. Traffic light for people
  • 11. Possess car at runtime
  • 12. Exit car

  • 11. Final steps
  • 1. Setup Game Map
  • 2. Create pickups
  • 3. Setup people and cars
  • 4. Game Mode
  • 5. Last Setup
  • 6. Package the project
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