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Unity Multiplayer Photon Fusion Game Development 2D Guide!

سرفصل های دوره

Build a 2D Online Multiplayer Game In Unity and Photon Fusion! Learn Photon Fusion networking with C#, Beginner's Guide!


1. Introduction - Client Server Model & Creating Our Lobby
  • 1.1 Extra Info From This Video.pdf
  • 1. Client-Server Architecture in Multiplayer Games
  • 2.1 Extra Info From This Video.pdf
  • 2.2 generalassets.zip
  • 2.3 ProjectFiles.rar
  • 2. Importing & Setting up Fusion + Importing Game assets!
  • 3.1 ProjectFiles.rar
  • 3. Lobby Part 1 - Creating Our Lobby UI
  • 4.1 Extra Info From This Video.pdf
  • 4.2 ProjectFiles.rar
  • 4. Lobby Part 2 - NetworkRunner
  • 5.1 Extra Info From This Video.pdf
  • 5.2 loadingcanvas.zip
  • 5.3 ProjectFiles.rar
  • 5. Lobby Part 3 (END) - CreatingJoining to a room and loading our MainGame Scene

  • 2. Ticks, Fixed Update Network, Client Side Prediction etc
  • 1.1 Extra Info From This Video.pdf
  • 1. Fixed Update Network & Ticks
  • 2.1 Extra Info From This Video.pdf
  • 2. Proxies & Interpolation data sources

  • 3. Developing Our Main Game
  • 1.1 Extra Info From This Video.pdf
  • 1.2 playergraphics.zip
  • 1.3 ProjectFiles.rar
  • 1. Creating & Spawning Our Player!
  • 2.1 Extra Info From This Video.pdf
  • 2.2 ProjectFiles.rar
  • 2. Syncing our Player movement
  • 3.1 Extra Info From This Video.pdf
  • 3.2 ProjectFiles.rar
  • 3. Enabling Client Side Prediction + Player Jump logic
  • 4.1 Extra Info From This Video.pdf
  • 4.2 ProjectFiles.rar
  • 4. Syncing our Player Nickname & Creating a Camera follow
  • 5.1 ProjectFiles.rar
  • 5. Syncing Our Player Weapon Rotation!
  • 6.1 Extra Info From This Video.pdf
  • 6. Syncing Walking Animation
  • 7.1 ProjectFiles.rar
  • 7. Flipping Our Player
  • 8.1 Extra Info From This Video.pdf
  • 8.2 muzzleeffect.zip
  • 8.3 ProjectFiles.rar
  • 8. Syncing Muzzle effect + Weapon kick Animation!
  • 9.1 bullet.zip
  • 9.2 Extra Info From This Video.pdf
  • 9.3 ProjectFiles.rar
  • 9. Creating Our Bullet PART 1
  • 10.1 Extra Info From This Video.pdf
  • 10. What Is Lag Compensation
  • 11.1 Extra Info From This Video.pdf
  • 11.2 ProjectFiles.rar
  • 11. Doing Lag Compensation, Bullet PART 2
  • 12.1 ProjectFiles.rar
  • 12. Player Health Controller, Bullet PART 3
  • 13.1 ProjectFiles.rar
  • 13. Camera Shake & Blood Hit Effect
  • 14.1 ProjectFiles.rar
  • 14. Player Die Logic & Animation!
  • 15.1 ProjectFiles.rar
  • 15. Respawn logic (reset values and position)
  • 16.1 ProjectFiles.rar
  • 16.2 respawnui.zip
  • 16. Respawn UI & Timer Logic
  • 17.1 Extra Info From This Video.pdf
  • 17.2 ProjectFiles.rar
  • 17. Creating Object Pooling!
  • 18.1 ProjectFiles.rar
  • 18. Match Timer PART 1
  • 19.1 gameoverui.zip
  • 19.2 ProjectFiles.rar
  • 19. Match Timer PART 2
  • 20.1 ProjectFiles.rar
  • 20. Preventing Player Jump Spam & Layer Matrix
  • 21.1 maingameenvironment.zip
  • 21.2 ProjectFiles.rar
  • 21. Importing Gameplay Graphics + Physics 2D Material Fix
  • 22.1 ProjectFiles.rar
  • 22. Creating Death Ground & Camera Boundaries
  • 23.1 bubble.zip
  • 23.2 ProjectFiles.rar
  • 23. Creating a Bubbles Chat Logic!

  • 4. Extra Videos! & End Of The Course
  • 1.1 Extra Info From This Video.pdf
  • 1. EXTRA VIDEO #1 - Simulating Lag + Fusion Stats
  • 2.1 ProjectFiles.rar
  • 2. EXTRA VIDEO #2 - Fixing Bugs & Updating API!
  • 3.1 Extra Info From This Video.pdf
  • 3. END OF THE COURSE! - Whats next
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