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Spine PRO: A Complete 2D Character Animation Guide

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Learn to create professional 2D character animations for Games!


1 - Preparing Your 2D Character for Animation
  • 1 - Introduction
  • 2 - How Spineready Character Should Look Like
  • 2 - astrid-for-udemy-pro.zip
  • 3 - How to Export a Character from Photoshop
  • 3 - images-JSON-file.zip
  • 4 - How to Import a Character Into Spine
  • 5 - How to Fix Missing Images Issue
  • 6 - How to Save Your Spine Project

  • 2 - Rigging with Meshes and IK Constraints
  • 7 - Creating Your First Mesh
  • 8 - Creating Meshes for the Armor
  • 9 - Creating Meshes for the Bending Parts
  • 10 - Character Rig pt1 Rigging a Leg
  • 11 - Character Rig pt2 Core Skeleton
  • 12 - Character Rig pt3 Cape and Hair
  • 13 - Character Rig pt4 Ponytail with Path
  • 14 - Character Rig pt5 Head Control with Transform Constraints
  • 15 - Completing The Head Control
  • 16 - Binding Meshes to the Bones with Weights Tool
  • 17 - Binding Ponytail Path to the Bones
  • 18 - Adding IK Constraints
  • 19 - Adding the Second Leg
  • 20 - How to Change the Draw Oder
  • 21 - Adding a Missing Bone
  • 22 - How to Color the Bones
  • 23 - How to Change the Bones Icons
  • 24 - Creating a Test Animation With a 3D Effect
  • 25 - Download the Character Rig.html
  • 25 - astrid-rig.zip

  • 3 - Spine Pro User Interface
  • 26 - Spine User Interface
  • 27 - Spine-Pro-cheat-sheet.pdf
  • 27 - Useful Keyboard Shortcuts
  • 27 - Useful-keyboard-shortcuts.pptx

  • 4 - Creating The Idle Animation
  • 28 - Idle Animation pt1 Core Movement
  • 29 - Idle Animation pt2 Secondary Motion
  • 30 - NEW Spine 40 Graph Editor Enhancing Idle Animation with Graphs
  • 31 - OLD Spine 38 Graph Editor Enhancing Idle Animation with Graphs
  • 32 - Enhancing Idle Animation with Offsets

  • 5 - Creating the Run Cycle
  • 33 - Run Cycle pt1 Core Movement
  • 34 - Run Cycle pt2 Completing the Core Loop
  • 35 - Run Cycle pt3 Secondary Motion
  • 36 - Run Cycle pt4 Creating a 3D Illusion
  • 37 - Run Cycle pt5 Completing the 3D Illusion
  • 38 - Enhancing Run Animation with Graphs
  • 39 - Enhancing Run Animation with Offsets
  • 40 - NEW Spine 40 Update How to Change Animation Length
  • 41 - OLD Spine 38 How to Change Animation Length
  • 42 - Small Fixes to the Run Cycle

  • 6 - Creating the Blinking Animation
  • 43 - How to Add a New Image to Your Spine Project
  • 43 - closed-eyes.zip
  • 44 - How to Add a New Slot
  • 45 - Blinking Eyes Animation
  • 46 - How to Use Preview Mode

  • 7 - Advanced Features
  • 47 - How to Export Animations from Spine

  • 8 - Course Conclusion
  • 48 - Conclusion
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    تاریخ انتشار: 27 دی 1401
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