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دسته بندی دوره ها

Introduction to JavaScript Animation with OOP (2022)

سرفصل های دوره

Making an interactive code animation in JavaScript (like the one in Sci-Fi movies).


1 - Setting Things Up
  • 1 - Setting Up Visual Studio Code
  • 2 - Setting Up Git for Windows
  • 3 - Setting Up The Course Repository
  • 3 - introduction-to-javascript-animation.zip
  • 4 - Setting Up User Files

  • 2 - Setup HTML File
  • 5 - Skills Disclousure
  • 6 - Switching To main Branch
  • 7 - Defining A Doctype
  • 8 - Setting User Information In A Git Repo
  • 9 - Basic Structure In An HTML Document
  • 10 - Incremental Committing in Source Control
  • 11 - Viewing A Local HTML File

  • 3 - Add StrbrJs
  • 12 - Adding Logic
  • 13 - Referencing mainjs
  • 14 - Referencing NPM package fjbonetstrbr
  • 15 - Using Reference Branches

  • 4 - Define Classes
  • 16 - Branching In Git
  • 17 - Introduction To Classes In JavaScript
  • 18 - Using Template Literals
  • 19 - Refactoring And Merging
  • 20 - Defining Classes For Project

  • 5 - Delimiting Scopes
  • 21 - Introduction To Scopes
  • 22 - Encapsulation
  • 23 - Refactoring
  • 24 - Exposing To Outer Scopes

  • 6 - Connecting CodeRain To The DOM Document Object Model
  • 25 - Setting Up The Branch
  • 26 - Private Properties
  • 27 - Comments
  • 28 - Loading Configuration
  • 29 - Defining An Initialize Method
  • 30 - Introduction To The Document Object Model
  • 31 - Override Methods
  • 32 - What this Is
  • 33 - Lambdas
  • 34 - Querying The DOM
  • 35 - Modifying The DOM
  • 36 - Connecting Logic Into The DOM
  • 37 - Merging Our Changes

  • 7 - Drawing To The Canvas
  • 38 - Setting Up The Branch
  • 39 - Implementing The Draw Method
  • 40 - Extracting A Method
  • 41 - Drawing A Rectangle
  • 42 - Automating Rendering

  • 8 - Drawing A Glyph
  • 43 - Setting Up The Branch
  • 44 - Adding Basic Logic To Glyph
  • 45 - Validating A Canvas Context
  • 46 - Actually Drawing The Glyph
  • 47 - Setting A Random Opacity
  • 48 - Generating A Random Character
  • 49 - Validating The Position
  • 50 - Simplifying Readability
  • 51 - Merging Our Changes

  • 9 - Drawing A Drop
  • 52 - Setting Up The Branch
  • 53 - Implementing Initial Methods
  • 54 - Rendering The Drop
  • 55 - Adding Drops
  • 56 - Merging Our Changes

  • 10 - Animating Glyphs
  • 57 - Setting Up The Branch
  • 58 - Keeping Track Of Ticks
  • 59 - Spawning New Characters
  • 60 - Merging Our Changes

  • 11 - Animating Drops
  • 61 - Setting Up The Branch
  • 62 - Adding Size Parameter
  • 63 - Updating The Drop State
  • 64 - Resetting The Drop State
  • 65 - Merging Our Changes

  • 12 - Adding More Drops
  • 66 - Setting Up The Branch
  • 67 - Adding Logic To Add Drops
  • 68 - Managing Drop Speed
  • 69 - Merging Our Changes

  • 13 - Managing Drops
  • 70 - Setting Up The Branch
  • 71 - Support Adding A Specific Number Of Drops
  • 72 - Keeping Track Of Drop Indexes
  • 73 - Updating The Drop Configuration
  • 74 - Detecting Font Size Changes
  • 75 - Merging Our Changes

  • 14 - Improving Responsiveness
  • 76 - Setting Up The Branch
  • 77 - Support Mobile Devices
  • 78 - Fixing A Bug
  • 79 - Fixing Other Bugs
  • 80 - Merging Our Changes
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