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Effective Serialization In Go: JSON, Protocol Buffers and More

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Serialization—taking data structures from the language and converting them to a sequence of bytes—is something every developer encounters at one point or another. In this course, instructor Miki Tebeka teaches you how to work effectively with serialization in Go. This course is targeted to advanced Go developers, and starts with a look at some serialization best practices. Miki then looks at some Go-specific formats as well as JSON. He also shows you how to work with protocol buffers—a powerful binary format—and finishes with a tour of some other popular serialization formats like XML, CSV, and SQL. Each chapter ends with a challenge, so you can test your serialization skills as you go.

This course is integrated with GitHub Codespaces, an instant cloud developer environment that offers all the functionality of your favorite IDE without the need for any local machine setup. With GitHub Codespaces, you can get hands-on practice from any machine, at any time—all while using a tool that you’ll likely encounter in the workplace. Check out the “Working with Codespaces” video to learn how to get started.


01 - Introduction
  • 01 - Effective serialization in Go
  • 02 - What you should know
  • 03 - Working with Codespaces

  • 02 - 1. Serialization Overview
  • 01 - Why do we need serialization
  • 02 - Picking a format
  • 03 - General rules
  • 04 - Formats overview

  • 03 - 2. Go-Specific Formats
  • 01 - String representation
  • 02 - encoding.TextMarshaler
  • 03 - encodinggob
  • 04 - Challenge User database
  • 05 - Solution User database

  • 04 - 3. Working with JSON
  • 01 - encodingjson API
  • 02 - Custom marshaling
  • 03 - Zero vs. missing values
  • 04 - Handling dynamic types
  • 05 - Streaming JSON
  • 06 - Challenge Marshal metrics
  • 07 - Solution Marshal metrics

  • 05 - 4. Working with Protocol Buffers
  • 01 - Protocol buffers overview
  • 02 - Generating code
  • 03 - Using the generated code
  • 04 - Working with time
  • 05 - Emitting JSON
  • 06 - Challenge Encode RideEnd to a file
  • 07 - Solution Encode a RideEnd to a file

  • 06 - 5. Other Serialization Formats
  • 01 - YAML and TOML
  • 02 - XML
  • 03 - CSV
  • 04 - SQL
  • 05 - Challenge ETL
  • 06 - Solution ETL

  • 07 - Conclusion
  • 01 - Next steps
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