1. SWEEP
2. RESET XFORM
3. ENEABLE AXIS CONSTRAINS
4. SNAP 3.0
5. AUTOGRID
6. CHANGE MATERIAL. MAP TYPE
7. SKETCHUP FILE ERROR
8. MULTI SUB OBJECT
9. SCATTER IN THE WRONG DIRECTION
10. ERROR CONVERTING VRAY TO CORONA
11. VECTOR IN 3DSMAX
12. EXPORTING REVIT TO FBX
13. IMPORTING INTO 3DSMAX
14. CLEANING THE FILE
15. ATTACH BY MATERIAL
16. CONSIDERATIONS