01-Meet-Your-Instructor-Angelo-Fernandes
02-Introduction-to-the-course
03-Introduction-to-low-poly
04-Introduction-to-Blender-getting-familiar-with-the-software
05-Studying-your-subject-matter-finding-your-inspirations-and-avoiding-creative-block
06-Working-with-good-references-to-guide-your-work-flexibility-and-when-to-adapt-your-work
07-From-planning-to-organizing-how-to-create-feasible-plans-and-manage-your-workflow
08-Is-this-a-real-challenge-exploration-phase-to-practice-and-test-before-starting-the-real-work
09-Covering-the-grounds-making-sure-everyone-knows-the-basics
10-Lets-model-everyday-items
11-Building-a-wooden-train-toy
12-Tools--modifiers-and-add-ons-modeling-low-poly-Part-1
13-Building-a-low-poly-scene-1-beginner-level
14-Tools--modifiers-and-add-ons-modeling-low-poly-Part-2
15-Going-over-modeling-techniques-object-pivot--Blender-3D-cursor-and-more
16-Creating-diversity-and-adding-details-floor-tiles--wooden-planks--etc.
17-Building-a-low-poly-scene-2--intermediate-level
18-Blocking-a-scene-understanding-volumes--sizes--and-proportions
19-Learning-the-Must-knows-composition-theories--contrast--balance-and-space
20-Setting-up-your-camera-in-Blender-finding-the-best-angle-for-your-work
21-Understanding-color-theory-color-harmony--analogous-and-complementary-colors
22-Choosing-color-schemes-creating-a-palette-that-fits-your-scene
23-Shading-your-models-adding-materials-to-your-scenes
24-Lighting-your-scene-contrast--shadows-and-3-point-studio-light
25-Rendering-your-work-specs--dimensions-and-more
26-Post-production-in-Blender-color-correction--contrast--chromatic-aberration
27-Is-your-art-ready-to-be-shared-Reviewing-the-result
28-Inspiration-vs.-authorship-finding-your-voice-and-style
29-Breaking-away-from-low-poly-when-do-you-need-to-leave-it