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Blender 3.3 Essential Training

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Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the updates, features, and enhancements in Blender 3.3, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade guides you through learning Blender in under an hour, then dives into specific techniques, such as modeling and sculpting a character, using textures and shading, creating animations, and using Blender to create visual effects and simulations. Learn about the recent connections Blender offers to the Unreal and Unity game engines. Plus, get performance-boosting tricks to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.


01 - Introduction
  • 01 - Introducing Blender 3.3 for beginners
  • 02 - How to install and things to know
  • 03 - How to use the exercise files

  • 02 - 1. Learn Blender in under an Hour
  • 01 - First steps, navigating the interface
  • 02 - Menus, search, and shortcuts
  • 03 - Create your first objects
  • 04 - Modifying objects
  • 05 - Arrange your Blender scene and add materials
  • 06 - Add lights and render your scene
  • 07 - Challenge Add more objects
  • 08 - Solution Add more objects

  • 03 - 2. Create a Character with Modeling and Sculpting
  • 01 - Overview of character creation tools
  • 02 - Creating concepts with Grease Pencil
  • 03 - Create your first sculpture
  • 04 - 3D modeling in Blender
  • 05 - Turning logos into 3D models
  • 06 - Create a landscape with Geometry Nodes
  • 07 - Challenge Put your lunar scene together
  • 08 - Solution Put your lunar scene together

  • 04 - 3. Textures and Shading
  • 01 - Overview of texturing
  • 02 - Creating your first materials in Blender
  • 03 - Advanced Shader Editor workflow
  • 04 - Unwrapping
  • 05 - Texture painting in Blender
  • 06 - Sculpture painting in Blender
  • 07 - Challenge Paint your astronaut
  • 08 - Solution Paint your astronaut

  • 05 - 4. Create Animations
  • 01 - Overview of animation
  • 02 - Preparing your objects for animation
  • 03 - Using Rigify to create 3D characters
  • 04 - Refining Rigify with weight painting
  • 05 - Set your first keyframe
  • 06 - Blender character animation tools
  • 07 - Challenge Animate your astronaut
  • 08 - Solution Animate your astronaut

  • 06 - 5. Visual Effects and Simulation in Blender
  • 01 - Overview of visual effects in Blender
  • 02 - Creating cloth in Blender
  • 03 - Rigid
  • 04 - Having fun with fluids sims
  • 05 - Turning up the heat with fire sims
  • 06 - Become a barber with the new Hair system
  • 07 - Challenge Add an effect
  • 08 - Solution Add an effect

  • 07 - 6. Put It All Together
  • 01 - Collections, scenes, and view layers
  • 02 - BlenderKit for scene assembly
  • 03 - Refining lighting in Blender
  • 04 - Rendering with EEVEE
  • 05 - Rendering with cycles
  • 06 - Render output and compositing in Blender
  • 07 - Challenge Render your first animation
  • 08 - Solution Render your first animation

  • 08 - 7. Advanced Blender Topics
  • 01 - Linking and Library Overrides
  • 02 - Track footage in Blender
  • 03 - Unreal Engine workflows for Blender

  • 09 - Conclusion
  • 01 - Next steps
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    مدت زمان: 302 دقیقه
    تاریخ انتشار: 12 تیر 1402
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