01-Going Over Our Reference And Exporting Our Models
02-Baking Our Model In Substance Painter
03-Creating Our Paint Smart Material
04-Adding Our Base Materials
05-Creating Our Rust Masks
06-Placing Our Rust Part1
07-Placing Our Rust Part2
08-Placing Our Rust Part3
09-Adding Extra Dirt And Details
10-Setting Up Our Render Scene Part1
11-Setting Up Our Render Scene Part2
12-Polishing Our Texture And Lighting
13-Creating And Adding Our Atlas Texture Part1
14-Creating And Adding Our Atlas Texture Part2
15-Final Polish