Get a free Personal Learning copy of Clarisse here
This class will take you from first opening Clarisse to rendering your first image. It covers the A to Z of everything you need to get creating and provides you with industry standard workflows and practises.
I have been using Clarisse professionally for years on different Feature films and TV projects. It is a fantastic piece of software for creating huge 3D environments with millions of polygons. Its interactivity and speed makes it artist friendly and great for creativity.
The course will involve the setup and rendering of a Toy Robot asset, the robot is provide so you can work along with me.
This tutorial is created for first time Clarisse users but will provide useful insights for those with some previous knowledge. I would recommend a basic understanding of 3D in general, though it would still be valuable to those without.
After following the course you will know all the basics needed to create and render in Clarisse!
Topics Covered:
-Template & UI creation
-Asset importing & subdivision
-Texture importing & colour space
-Shading/Lookdev
-Lighting
-De-noising
-Rendering/AOV's
**The newer versions of Clarisse have changed how the path box works. Instead of getting 'project://box' you now get 'build://project/box'. You need to change this back to project:// in shading layers and groups.**
01 Introduction
02 Template & UI Intro
03 UI
04 Template setup
05 Asset Import & Setup
06 Textures Import & Setup
07 Shaders Part 01
08 Shaders Part 02
09 Shaders Part 03
10 Shaders Part 04
11 Lighting
12 Lighting LPEs
13 De-noise Part 01
14 De-noise Part 02
15 De-noise Part 03
16 Rendering