1.1 resources.zip
1. Create & Import the Project
2. Import & Manage the Assets
3. Create the Game Screen
4. Window Size, Cameras & World Units
5. Viewports
6. Create the Fighter Class
7. Draw & Animate the Fighters
8. Update the Fighters Facing
9. Handle Keyboard Input
10. Define the Ring Bounds
11. Attacking & Blocking
12. Getting Hit
13. Generate the Fonts
14. HUD (Heads-Up Display) 1 WinsLoss Ratio and Difficulty Text
15. HUD (Heads-Up Display) 2 Fighter Healthbars
16. Set Up the Rounds
17. Improve the Round Timer
18. Handle Touch Input
19. Texture Filters
20. Texture Atlases & Packing Textures
21. Game Over
22. Pausing the Game
23. Add Sounds & Music
24. Add Opponent AI
25. Blood 1 Blood Splatters
26. Blood 2 Blood Pools
27. Main Menu Screen 1 Set Up the Widgets
28. Main Menu Screen 2 Draw the Widgets
29. Clicking the Buttons
30. Changing the Fighters
31. Manage the Settings
32. Settings Screen 1 Set Up the Widgets
33. Settings Screen 2 Draw the Widgets
34. Changing the Settings
35. Create the Loading Screen
36. Conclusion