1.1 Project Files _ Grenade.zip
1. Adding References and Modeling Bottom
2. Modeling the Body
3. Modeling the Armour
4. Modeling the Head A
5. Modeling the Head B
6. Modeling the Latch
7. Modeling the Pin
8. Cleanup Part 1
9. Cleanup Part 2
10. UV Mapping the Grenade
11. Bevel Baking and Optimizing UVs
12. Painting your alpha Maps
13. Painting the Color Masks
14. Creating the Base Color and Metal
15. Creating the Emission
16. Creating the Roughness Map
17. Creating the Edgewear Map
18. Scene Setup and Lighting
19. Baking all maps for Game engines
20. Exporting to Unreal
21. Exporting to Godot
22. Exporting to Unity
23. Preparing for Sketchfab
24. Presenting in Sketchfab