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Unreal Engine 5 C++: Create Custom Editor Tools

سرفصل های دوره

Create custom editor functionalities in Unreal Engine 5 through different editor modules and slate widgets using C++


01 - Introduction
  • 001 Introduction
  • 002 Some Common Questions You May Have.html
  • 003 Create A C++ Project
  • 004 How To Get Help.html
  • 005 Modules In Unreal
  • external-links.zip

  • 02 - Quick Asset Actions
  • 001 Quick Asset Actions Section Overview
  • 002 Asset Action Utility
  • 003 Create A Debug Header
  • 004 Asset Batch Duplication
  • 005 Custom Editor Message
  • 006 Add Prefixes To Assets
  • 006 includes-and-tpairs.zip
  • 007 Coding Challenge Remove _Inst
  • 008 Share Your Solution.html
  • 009 Delete Unused Assets From Selection
  • 010 Fix Up Redirectors From Code
  • 011 Section Wrap Up
  • external-links.zip

  • 03 - Extend Content Browser Menu
  • 001 Extend Content Browser Menu Section Overview
  • 002 Delegates
  • 003 How To Create Custom Menu Entry
  • 004 Add Custom Delegate
  • 005 Binding Functions
  • 006 Search And Delete Unused Assets
  • 007 Coding Challenge Fix Up Redirectors From Code
  • 008 Recap On Delete Unused Assets
  • 009 Coding Challenge Add Another Menu Entry For Deleting Empty Folders
  • 010 Search And Delete Empty Folders
  • 011 Secion Wrap Up
  • external-links.zip

  • 04 - Slate Widget
  • 001 Slate Widget Section Overview
  • 002 What is Slate
  • 003 Smart Pointers
  • 004 Things We Want To Achieve With Slate Widget
  • 005 Spawn A Custom Editor Tab
  • 006 Set Up A Class For Slate Widget
  • 007 Sending Data To Slate Widget
  • 008 Set Up Basic Layout
  • 009 Sending Asset Data To Slate Widget
  • 010 Construct SListView
  • 011 Construct SChecBox
  • 012 Add In More Texts For Row Widget
  • 013 Construct SButton
  • 014 Delete Single Asset When Clicking The Button
  • 015 Refresh SListView
  • 016 Coding Challenge Constrcut More Buttons
  • 017 Delete All Selected Assets
  • 018 Select And Deselect All Assets In The List
  • 019 Construct SCombo Box
  • 020 Listing Unused Assets
  • 021 Perfecting Listing Unused Assets
  • 022 Coding Challenge Listing Assets With Same Name
  • 023 Share Your Solution.html
  • 024 Solution Listing Assets With Same Name
  • 024 solution listing assets with same name.mp4.zip
  • 025 Sync Content Browser To Asset
  • 026 Add In Help Texts
  • 027 Section Wrap Up
  • external-links.zip

  • 05 - Custom Editor Icons
  • 001 Custom Editor Icons Section Overview
  • 002 MeneEntryIcons.zip
  • 002 Process For Adding Custom Icons
  • 003 The Static Keyword
  • 004 Register Custom Icons
  • 005 Apply Icons To Menu Entries
  • external-links.zip

  • 06 - Create Material From Code
  • 001 Create Material From Code Section Overview
  • 002 Editor Utility Widget
  • 003 Build An Editor Utility Widget
  • 004 Preparing For Material Creation
  • 005 Process Selected Data
  • 005 TestTextures.zip
  • 006 Check Is Name Used
  • 007 Create Material Asset From Code
  • 008 Supported Texture Names
  • 008 TextureNameArrays.zip
  • 009 Create Node For Base Color
  • 010 Create Node For Metalic
  • 010 TestTextureWithMetalic.zip
  • 011 Coding Challenge Create More Nodes For Material
  • 012 Share Your Solution.html
  • 013 Solution Create More Nodes For Material
  • 014 Create Node For Channel Packed Texture
  • 015 Coding Challenge Create Material Instance
  • 016 Share Your Solution.html
  • 017 Solution Create Material Instance
  • 018 Section Wrap Up
  • external-links.zip

  • 07 - Quick Actor Actions
  • 001 Quick Actor Actions Section Overview
  • 002 Editor Actor Subsystem
  • 003 Actor Batch Selection
  • 004 Actor Batch Duplication
  • 005 Coding Challenge Randomize Actor Rotation
  • 006 Share Your Solution.html
  • 007 Solution Randomize Actor Rotation
  • 008 Coding Challenge Randomize Actor OffsetScale
  • 009 Share Your Solution.html
  • 010 SolutionRandomize Actor OffsetScale
  • 011 Section Wrap Up
  • external-links.zip

  • 08 - Extend Level Editor Actor Menu
  • 001 Extend Level Editor Actor Menu Section Overview
  • 002 Custom Level Editor Menu Entry
  • 003 Select Object Event
  • 004 Preparing For Selection Lock
  • 005 Implementing Selection Lock
  • 006 Custom Editor Icons For Menu Entries
  • 006 LevelEditorMeneEntryIcons.zip
  • 007 Section Wrap Up
  • external-links.zip

  • 09 - Custom Editor Hot Keys
  • 001 Custom Editor Hot Keys Section Overview
  • 002 Preparing For Custom Hot Keys
  • 003 Register Custom Editor Hot Keys
  • 004 Function Binding For Custom Hot Keys
  • 005 Section Wrap Up
  • external-links.zip

  • 10 - Extend World Outliner
  • 001 Extend World Outliner Section Overview
  • 002 Preparing For Extending World Outliner
  • 003 Construct SHeaderRow
  • 003 selectionlocknew.zip
  • 004 Construct Row Widget
  • 005 FActorTreeItem
  • 006 Refresh Scene Outliner
  • 007 Construct Toggle Button
  • 008 Section Wrap Up
  • external-links.zip

  • 11 - Packaging
  • 001 Extra Safe Guards
  • external-links.zip
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    تاریخ انتشار: 27 دی 1401
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